e

ALL NEWS

Starside Weekly – 11.07.2025

November 7, 2025|

Your weekly update on Stars Reach IMPORTANT UPDATE NEXT WEEK Our next content update, scheduled for next week, will be an important one. This will be the “GovBot Update” introducing player self-governance, claiming a planet, choosing a town mayor, the mechanics of zoning your town, citizenship, and [...]

Starside Weekly – 10.03.2025

October 3, 2025|

Your weekly update on Stars Reach PLAYTEST SCHEDULE We are currently closed Tuesdays and Wednesdays, but are open Thursday through Monday.   CONTROLLED CHAOS INTERVIEWS JUSTIN STREFLING The craziest Controlled Chaos interview yet – this time he interviews Playable Worlds Human Resources Manager Justin Strefling. This [...]

Fireside Chat: New Update and Towards the 24/7 – LIVE #034

July 29, 2025|

Many changes are being implemented with every update in preparation for the 24/7 service. There's a lot more coming soon in the next few weeks and, as always, we leak some internal information here and there... because, why not?!

Starside Weekly – 07.25.2025

July 25, 2025|

Your weekly update on Stars Reach Saturday we will properly introduce the new update entitled Brave New Worlds in a livestreamed Fireside Chat hosted by Dave “Qix” Georgeson and Rick “Carneros” Reynolds on Twitch.TV/PlayStarsReach at 9am Pacific/noon Eastern During today's livestream, we announced C.H.A.R.L.I., The TPL's mascot! [...]

Starside Weekly – 07.18.2025

July 18, 2025|

Your weekly update on Stars Reach We dropped a bombshell revelation at last Saturday’s Fireside Chat when Raph showed screenshots of an upcoming update to our terrain including increased plant density, improved foliage detail, and volumetric fog at reduced overall performance cost. See the recording of the [...]

New Graphics, New Look… Fireside Chat with Raph, Rick, and Dave – 🔴LIVE #031

July 14, 2025|

This Fireside Chat revealed something epic... Not only did we discuss the latest update, "Cosmic Calibration", but we also introduced the new look of Stars Reach that is being worked on in the background!

Stars Reach Announcement Anniversary Live Stream – 🔴LIVE #029

July 7, 2025|

June 28th marks our announcement anniversary, when we first shared with the world what we've been doing behind the curtains for years. Join the Anniversary Livestream hosted by Rick (Carneros), Logan (Leric), and Kurt, our audio expert!

Another Working Day – PART TWO

June 26, 2025|

“He?” the Assistant said numbly, staring at the dish. The purple blob wriggled, and opened an eye, looking right at her. “We’ll tell you whatever you want,” Karl said hurriedly. “Yes, Commissioner!” Sal agreed. “Wouldn’t want to get Glorb here mad.” “Glorph?” the Assistant said weakly. “Sorry, [...]

Did Someone Say Wormholes? – Stars Reach Fireside 🔴LIVE #026

June 16, 2025|

We don't know how or when, but a strange-looking warp light thingy appeared right behind an asteroid in the Stars Reach Universe. We call it The Wormhole, although someone suggested the name Mario, but we thought it didn't quite fit. Where does this wormhole bring us? What [...]

Starside Weekly – 6.13.2025

June 13, 2025|

Your weekly update on Stars Reach Our next Fireside Chat is tomorrow, June 14, 2025, at 9am Pacific/ noon Eastern. Come hear more about our new update entitled Wild Wormholes! Read more about our Wild Wormholes update here: https://starsreach.com/wild-wormholes-update/ Play with the Devs…and Win a Kickstarter Reward! [...]

Guild Spotlight – Homeslice

June 12, 2025|

Guild Name: Homeslice  Founding Date: 2019-ish. Pre-pandemic. Guild Specialty: Supportive Players, RP, Logistics, Building, Exploration of the Game World and Mechanics Current Leader: BingoHomeslice Game History:  WoW, UO, Arelith, Pax Dei, ArcheAge, Valheim, Overwatch, Star Citizen, Diablo, PuBg, Minecraft, V-rising, Vampire Survivors, Lethal company, Among us... and [...]

Starside Weekly – 6.06.2025

June 6, 2025|

Finkyhead is pleasantly surprised that their underwater “door” still keeps the water out of the submerged homestead! Your weekly update on Stars Reach Lore drop! These are a big favorite around the office. Raph wrote Another Day’s Work himself. You can read it here: https://starsreach.com/another-working-day-part-one [...]

Starside Weekly – 5.30.2025

May 30, 2025|

Your weekly update on Stars Reach Better Homes & Gardens Update is the current update Full version patch notes: https://starsreach.com/build-notes At last week’s GameBeat Summit 2025, Playable Worlds President & Co-founder Eric Goldberg teamed up with celebrated games exec and VC Mitch Lasky to present some thoughts [...]

Fireside Chat: New Update and Leaks… again… – Stars Reach 🔴LIVE #022

May 27, 2025|

Rick and Dave are back with another Fireside chat, introducing "Better Homes and Gardens" Update and more news regarding upcoming changes, gameplay improvements, and world generation.  

GUILD SPOTLIGHT – M.A.R.K.E.T.

May 22, 2025|

Guild Name: Merchants and Resource Keepers in Economic Trade  Guild Nickname: M.A.R.K.E.T.  Founding Date: February 7th, 2025 Guild Specialty: A decentralized network of Merchants, Refiners, and Artisans, and the exchange of their sustainable goods for environmentally conscious services. Our objective is to maintain that network with information on [...]

Better Homes & Gardens Update

May 21, 2025|

In this update, we’re digging deep into quality-of-life improvements, new systems, and long-requested tweaks. From a full XP refund to a complete flora reset, this patch invites you to reimagine how you build, harvest, and collaborate. We’re introducing soft grouping for XP sharing, loot distribution improvements, and [...]

Upcoming Event: Gamesbeat 2025

May 16, 2025|

TUESDAY MAY 20TH GamesBeat Summit 2025:Navigating the Next Era of GamingThe gaming industry is on the cusp of a transformative era, driven by innovation, cultural impact, and new economic opportunities. At GamesBeat Summit 2025, we’ll explore how creative storytelling, community engagement, and effective business strategies that are [...]

Fireside Chat with Rick and Dave: Stars Reach Evolution

May 5, 2025|

Rick and Dave are back again with an amazing Fireside Chat event, where Stars Reach's next steps are discussed and briefly presented. Some features will evolve, adding more shape to the progression system, while new ones will be added with the release of each update! Also, during the [...]

GUILD SPOTLIGHT – B.R.E.a.D.

May 1, 2025|

Guild Name: B.R.E.a.D. Full name: Bars, Restaurants, Entertainment and Delights Founding Date: March 3, 2025 Guild Specialty: Providing consistent food/drinks (and the associated buffs/heals!) to whomever needs it, wherever they may be. We partner with G.U.N.C. (as a subsidiary of them) to ensure sustainable food product across the [...]

GUILD SPOTLIGHT – SHAPE

April 24, 2025|

Guild Name: Stellar Habitat and Aesthetic Planning Experts Guild Nickname: SHAPE Founding Date: February 17, 2025 Guild Specialty: Architects, Interior Designers, Furniture Makers, Artists and similar professionals Current Leader: Djoser Game History: Stars Reach native guild. Pre-alpha and beyond! Guild Motto: “We’re here to help SHAPE your homestead [...]

GUILD SPOTLIGHT – THE TRADE FEDERATION

April 17, 2025|

Guild Name: The Trade Federation Guild Nickname: -TF- Founding Date: March 6, 2025 Guild Specialty: Trade, City, and Planet development Current Leader: Pintu (Lead) and Muirghen (Co-Lead) Game History: Star Wars Galaxies, SWTOR, WoW, EVE Online, Star Citizen, and Foxhole Guild Motto: Our motto is to be the [...]

Guild Spotlight – Stellar Wisdom Academy

April 9, 2025|

Guild Name: Stellar Wisdom Academy Guild Nickname: SWA Founding Date: March 22, 2025. Guild Specialty: A school for inhabitants of Stars Reach, both new and expert. We share our knowledge and learn together. Current Leader: Provost Jared Game History:  Inspired by Star Wars Galaxies, we have called ourselves [...]

Guild Spotlight: SilverLight Industries

April 3, 2025|

Guild Name: SilverLight Industries Guild Nickname: SLI Founding Date:  2019 Guild Specialty: Our mission is to provide a community that harbors all varieties of gameplay Current Leader: Chavy Guild’s Gaming History: SiverLight Industries was built up around games like Dual Universe & Starbase. Guild Motto: "Illuminating the Stars, [...]

Developer Interview with Thomas, Leric Dax, and Lemonous hosted by Carneros

March 28, 2025|

What does being part of a new gaming community feel and what challenges does a community manager usually face? Join us in this interview with Rick, Thomas (Community Manager), and two special guests: Leric Dax and Lemonous, 2 of the Stars Reach moderators! https://youtu.be/L1c25SZoPCg?feature=shared

Guild Spotlight – The Horizon Initiative

March 27, 2025|

GUILD NAME: The Horizon Initiative GUILD NICKNAME: Horizon FOUNDING DATE: February 6, 2025 GUILD SPECIALTY: We are Community Minded! CURRENT LEADER: Noc GAME HISTORY: Stars Reach native guild! We started here. GUILD MOTTO: Unitas, Fortitudo, Progressus GUILD INSIDE JOKE: One of my clones escaped the facility! (We have [...]

FIRESIDE CHAT: Kickstarter Progress and… Add-Ons?

March 25, 2025|

Welcome to a new Fireside Event with Rick, Dave, and Light! Last 48 hours of the Kickstarter campaign! What will be next? There is also a new build called Procedural Creatures Updates... what's new?   https://youtu.be/5rTW51ORKDE?si=fRLiGcRzKyFgHLMY  

Behind The Game Vision… Developer Interview with Rod Haza

March 21, 2025|

In this latest interview, we dive deep into planetary variety, portals, professions, and the vision for quests and the contract system. Plus, ever wondered how player creativity will shape the universe? Or how shops and housing will work? We've got answers! https://youtu.be/AaZEesa3em4?feature=shared    

GUILD SPOTLIGHT – G.U.N.C. (Galactic Union of Natural Conservation)

March 20, 2025|

GUILD NAME: Galactic Union of Natural Conservation GUILD NICKNAME: G.U.N.C. FOUNDING DATE: Feb 7, 2025 GUILD SPECIALTY: Conservation Science, seeking to preserve and rehabilitate flora, fauna and planets in The Garden. CURRENT LEADER: Executive Director Dr. Drake Vellaut GAME HISTORY: Stars Reach is GUNC’s debut! Organically formed [...]

INFINITE WORLDS, INFINITE POSSIBILITIES

March 17, 2025|

By Meghann Bledsoe INFINITE WORLDS, INFINITE POSSIBILITIES We’ve talked previously in a dev blog about procedural generation and how Playable Worlds leverages it to make infinite worlds possible. The procedural generation of new landforms is just the tip of the iceberg when it comes to giving players new [...]

The Magic Touch Behind Visual Effects: Developer Interview with Johnny Ow

March 14, 2025|

Let's talk about Stars Reach VFX with Johnny Ow! From dust clouds to dynamic fog, learn how visual effects are an essential puzzle piece for the in-game experience. What are his favorite tools? And what excites him the most about the Game launch?  https://www.youtube.com/watch?v=6CsBDA_xD0w [...]

STARS REACH AUDIO INSIGHTS – PART THREE

March 13, 2025|

In our second post, we talk about sound effects. In this third and final post, I’ll talk about voice-over and music. VOICE-OVER Voice-over refers to any spoken lines recorded by humans speaking them. This is typically narrative dialogue and exposition, but is also, importantly, the less-important off-hand [...]

Q&A with Raph (Q&Raph) – Developer Interviews

March 11, 2025|

We've been releasing weekly Q&A videos with Raph, diving into Stars Reach's story, core gameplay, and space travel. Learn about what inspired the game’s creation, how the concept evolved into development, and the challenges faced along the way. Explore the mechanics that define the experience and uncover [...]

TECHNICAL SECRETS AND NEW UPCOMING GAME UPDATE

March 7, 2025|

When it comes to server coding and technical questions, Damon’s your guy. And…. when it comes to game vision and updates, Dave’s the best. But for game leaks? Well… they’re both guilty. And they’re both good.   https://www.youtube.com/watch?v=qkFERBSpEg0

APPEARANCE CUSTOMIZATION FOR CRAFTING

February 28, 2025|

You’ve only seen “basic crafting” so far, and it’s not even complete yet. So let’s start this article with a brief overview of the sections for crafting. ACQUIRE THE RECIPE Recipes are known by everyone (with rare exceptions). But having the skill to actually craft that recipe [...]

OUR KICKSTARTER IS LIVE, AND THE PROJECT HIT THE 1ST FUNDING GOAL IN AN HOUR

February 25, 2025|

We have exciting news to share. Our Kickstarter is officially live, and thanks to your incredible support, we hit our funding goal in just one hour! We are beyond grateful for the overwhelming response. Your support proves how much this project means to you, and we could [...]

DEVBLOG UPDATE: PLAYTEST SESSIONS RECAP (2/11 TO 2/15)

February 18, 2025|

Courtesy of Animal [Turtle Club] EXCITING PROGRESS AND VALUABLE INSIGHTS FROM OUR LATEST PLAYTESTS! We've been running a compare/contrast between an older build (from February 11th to 14th) and a newer build with improvements. The results were insightful and encouraging. During the February 11th to 14th playtests with [...]

GAMESRADAR: NEW MMO AIMS TO DELIVER A FULLY IMMERSIVE PLAYER-DRIVEN WORLD

February 12, 2025|

Jordan Gerblick of GamesRadar draws an intriguing parallel between Stars Reach and Animal Crossing, noting that while it may seem unexpected, the comparison makes sense in the context of the COVID pandemic when players sought immersive escapes from reality. Developed by Playable Worlds, Stars Reach is a sandbox [...]

STARS REACH DEVBLOG: EXTERNAL PLAYTEST RECAP (02/08/25)

February 10, 2025|

A SMOOTH TEST WITH ENGAGED PLAYERS The latest playtest ran fairly smoothly, with players jumping in, exploring, and engaging in great discussions. Newcomers took some time to adjust, but once they got the hang of things, many seemed to really enjoy Stars Reach. PLAYTEST FEEDBACK & FIXES QUALITY [...]

MASSIVELYOP: MINING IN STARS REACH

January 30, 2025|

Chris Neal of MassivelyOP.com takes a deep dive into the complex and dynamic mining system in Stars Reach, showcasing how this sci-fi sandbox goes beyond the usual rock-smashing mechanics. Mining isn’t just about digging—players must consider ground stability, potential gas hazards, and even real-world mineral reactions, like turning [...]

INTERNAL PLAYTEST MILESTONE UPDATES 1/28/2024

January 29, 2025|

Hey, Explorers! It’s been a bit since our last internal playtest, and we’ve been hard at work polishing up the Stars Reach experience. This milestone focused on streamlining mechanics, improving usability, and squashing those pesky bugs. Here’s a breakdown of the items we currently have in progress and [...]

STARS REACH DEVBLOG – NOVEMBER 2024 TO JANUARY 2025 UPDATES

January 22, 2025|

Oh boy, the past few months in Stars Reach have been wild! New planets, new gameplay systems, the galaxy is changing in ways that make exploration, building and combat more fun than ever. Between November 2024 and January 2025 we’ve added new planets, refined mechanics, and released Homesteading [...]

STARS REACH PLAYTEST RECAP: AUGUST – OCTOBER 2024

January 15, 2025|

GREETINGS, INTERGALACTIC EXPLORERS! What a wild few months it’s been in the Stars Reach universe! We’ve seen you soar through the skies, freeze entire lakes into impromptu skating rinks, and (of course) set each other on fire with reckless abandon. From testing the limits of player movement [...]

Let’s Finish Stars Reach Together – Kickstarter Launch Soon!

January 12, 2025|

A Kickstarter, Raph? Why that and why now? If you’ve been watching the games industry, you know the industry is going through a rough patch. Development costs are rising, funding for new games is shrinking, and companies are shutting down, canceling projects, and laying off staff. We've been [...]

BEHIND THE SCENES WITH AVI & LIGHT

November 27, 2024|

We all enjoyed your video interview months ago at the announcement of Stars Reach. That was recorded in May and debuted in June. (Editor’s note: it’s here if you missed it.) What’s been the most rewarding or unexpected development in your work since the June 2024 announcement?Avi: The fact [...]

BRINGING STARS REACH TO LIFE IN TRAILER II

November 13, 2024|

By Sean Weeden The Stars Reach Trailer II project was all about creating the trailer we’ve envisioned - a true showcase of the strides we’re making in bringing Stars Reach to life. Trailer II highlights the leaps we’ve made, enhanced graphics, a dynamic world simulation, player-built structures [...]

HOW THE CLOUD WORKS FOR STARS REACH

November 6, 2024|

An interview with Raph Koster and Daniel Whitehead at Unite 2024 in Barcelona, Spain Many game developers carefully and painstakingly handcraft a beautiful setting for their game, designed to be experienced in the perfect way to achieve their artistic vision. Of course, once that's achieved, the [...]

EXTERNAL PLAYTEST PREVIEW – OCT. 19, 2024

October 11, 2024|

In the last test we ran on Oct 2, we let players rip up the world, experimenting with a ton of world manipulation tools. This next test, we’re going a completely different direction, removing all of those terrain deformation capabilities and concentrating instead on some of our [...]

STARS REACH: BREAKING NEW GROUND IN A LIVING WORLD | UNITE 2024

October 7, 2024|

Stars Reach by Playable Worlds is about fulfilling the promise of what online worlds can be. In this video, you’ll learn about upcoming innovations for both MMOG and virtual worlds and Unity’s advantages. This thought-provoking experience draws you into a single shardless galaxy with thousands of living [...]

ADVANCEMENT AND SKILL TREES

October 2, 2024|

By Dave Georgeson We strongly believe there are three core elements at the heart of a great, massively social MMORPG. Fun and compelling moment-to-moment gameplay, a thriving global economy you're excited to participate in, and satisfying character advancement. These are all married together and intertwined like ivy [...]

WORLD MANIPULATION PLAYTEST: TEARIN’ UP THE TERRAIN!

September 18, 2024|

by Light Bates Hey Folks! Last month we had our first playtest where players could run, grapple, jump, grav-mesh, climb, dance, and more. This was a great way to kick off our external playtests and players had a great time, however through all of these movement tests [...]

FIRST STARS REACH PLAYTEST: FOCUS ON STABILITY AND MOVEMENT

August 21, 2024|

by Dave Georgeson We had our first external test last Saturday, inviting a slew of people from the Stars Reach Discord channel to join us. Around 58 of them joined during the two-hour test, along with part of the dev team. A good time was had by all. [...]

PLAYABLE WORLDS UNVEILS FIRST GAME: STARS REACH

June 27, 2024|

Playable Worlds has announced its first title, Stars Reach, a massively multiplayer sandbox, exploration, and alternate-life game. Playable Worlds also released three videos that focus on early pre-Alpha game play, Raph’s creative vision, and Raph and the development team took questions from the community on what players can [...]

REDDIT ANNOUNCES RAPH KOSTER AMA SCHEDULED FOR JUNE 28, 2024

June 27, 2024|

The 258,000-member /r/MMORPG subreddit will be hosting Raph at 10am PST/1pm EST/7pm CEST on Friday, June 28, 2024. The AMA or Ask Me Anything is a respected reddit tradition. Come prepared to read live questions and answers or even ask your own questions about new and old games, [...]

PLAYABLE WORLDS CALLS FOR EARLY TESTERS FOR STARS REACH

June 26, 2024|

Playable Worlds invites players to sign up and opt-in for consideration for early player testing. Player feedback is requested to help refine and provide input on the design of features of the game. “It’s time to bring you into the process,” said Raph Koster. “That’s why we want [...]