BUILD NOTES | FROM THE DEVS | SPOTLIGHT | NEWS/PRESS | LORE

Discover the latest updates, bug fixes, and improvements designed to enhance your experience in Stars Reach. From gameplay tweaks to performance optimizations, each change brings us closer to creating a seamless and immersive galaxy. Stay tuned and see how your feedback helps shape the game’s future!
STARS REACH PLAYTEST RECAP: AUGUST – OCTOBER 2024
GREETINGS, INTERGALACTIC EXPLORERS! What a wild few months it’s been in the Stars Reach universe! We’ve seen you soar through the skies, freeze entire lakes into impromptu skating rinks, and (of course) set each other on fire with reckless abandon. From testing the limits of player movement and massive emote combos to terraforming planets [...]
A PREVIEW OF HOMESTEADING
OUR NEXT MAJOR UPDATE By Dave Georgeson So there are all these worlds out there for you to explore. A natural question for you to ask is “Can some of it be mine?” The answer is “yes, absolutely”. In our current pre-Alpha state, players can use the Trailblazer tool to set up temporary [...]
THE MULTIWORLD TESTS – A PREVIEW
By Dave Georgeson The time has come for our pre-Alpha MMO to graduate from single zone tests to multizone ones instead. Not only that, but now we start to take the training wheels off – allowing players to explore and make their own paths, gain XP, gather resources, craft new equipment, explore a [...]
EXTERNAL PLAYTEST PREVIEW – OCT. 19, 2024
In the last test we ran on Oct 2, we let players rip up the world, experimenting with a ton of world manipulation tools. This next test, we’re going a completely different direction, removing all of those terrain deformation capabilities and concentrating instead on some of our core game loops: combat, progression and (just [...]
OCTOBER 2ND PLAYTEST RECAP
CREATIVE CHAOS, PLAYER FEEDBACK, AND EPIC MOMENTS WITH NEW VOXEL TOOLS By Dave Georgeson We recently ran a wild-and-wooly external test where we gave our players a whole host of voxel manipulation tools and absolutely no guardrails. The ensuing chaos was both a) enormously entertaining, and b) extremely valuable feedback on both performance and [...]





