BUILD NOTES | FROM THE DEVS | SPOTLIGHT | NEWS/PRESS | LORE

Discover the latest updates, bug fixes, and improvements designed to enhance your experience in Stars Reach. From gameplay tweaks to performance optimizations, each change brings us closer to creating a seamless and immersive galaxy. Stay tuned and see how your feedback helps shape the game’s future!
World Reset
Now that the Kickstarter campaign is complete, we are restoring the new character experience so that it’s more like it is intended to be for the full game. Characters start with fewer tools, XP boxes need to be earned, etc. Please note, however, that our intention now is to do fewer resets of the [...]
PROCEDURAL CREATURES UPDATE
A lot of changes have occurred under the hood to prepare us for going forward with procedural worlds. This update focused on getting our creatures system completely overhauled so that we could rapidly manipulate the data in preparation for turning it all over to the procgen systems. Does that mean you won’t notice any differences [...]
SEASONS, SKIES, AND PUBLIC EVENTS
It’s been a bit since the last update, but we wanted to make sure it was chock full-o-goodness. So here goes: SEASONS (PART 1) Getting our worlds to have active seasons turned out to be a thornier problem than we thought it might be, but the first part is done now, so we’re rolling it [...]
DEVBLOG UPDATE: PLAYTEST SESSIONS RECAP (2/11 TO 2/15)
Courtesy of Animal [Turtle Club] EXCITING PROGRESS AND VALUABLE INSIGHTS FROM OUR LATEST PLAYTESTS! We've been running a compare/contrast between an older build (from February 11th to 14th) and a newer build with improvements. The results were insightful and encouraging. During the February 11th to 14th playtests with the older build, we gathered valuable data [...]
ESCARION AND QUALITY OF LIFE UPDATE
In preparation for the numerous batches of new players hitting the game, we took a moment to fix a lot of nagging little issues and Quality of Life improvements to make the game more fun and intuitive. Additionally, we ramped up an entire new world that's suitable for building...although new foes await you there also! [...]
STARS REACH DEVBLOG: EXTERNAL PLAYTEST RECAP (02/08/25)
A SMOOTH TEST WITH ENGAGED PLAYERS The latest playtest ran fairly smoothly, with players jumping in, exploring, and engaging in great discussions. Newcomers took some time to adjust, but once they got the hang of things, many seemed to really enjoy Stars Reach. PLAYTEST FEEDBACK & FIXES QUALITY OF LIFE & UI IMPROVEMENTS Player Character [...]






