BUILD NOTES | FROM THE DEVS | SPOTLIGHT | NEWS/PRESS | LORE

Get the latest on Stars Reach, including playtest insights, feature updates, and bug fixes. Discover changes to mechanics, balancing tweaks, and the progress driven by player feedback. Stay in the loop on how the game evolves
Starside Weekly – 5.16.2025
Your weekly update on Stars Reach What are the players doing this week? Building the largest building in Stars Reach: https://youtu.be/377j5t5NRCM New folks experiencing Stars Reach: Befriending Jackalopes: New Q&Raph video talks about changes for 24/7 operation and the in-game economy: [...]
Q&Raph: Episode 4
The Stars Reach Team is preparing for a new working plan where stability, optimization, and new features will all be part of the next updates. But more hasn't been discussed: the economic system, its effects on the game mechanics, and how everything will evolve [...]
Starside Weekly – 5.09.2025
Your weekly update on Stars Reach What have the players done this week? “That’s the craziest thing I have ever seen in any video game!” and he captured it on video: https://youtu.be/XTmaGQynIjg?t=52 Players are enjoying the “Physics Midterm” build and showing us how [...]
Fireside Chat with Rick and Dave: Stars Reach Evolution
Rick and Dave are back again with an amazing Fireside Chat event, where Stars Reach's next steps are discussed and briefly presented. Some features will evolve, adding more shape to the progression system, while new ones will be added with the release of each update! [...]
The Starside Weekly – 5.02.2025
Your weekly update on Stars Reach Build update: Skills and World Changes World Update: Adhesion changes World Update: the solid & liquid density values of many substances was updated in the new build. XP Changes (rates of XP gain [...]
The Starside Weekly – 4.25.2025
Your weekly update on Stars Reach Backer Invites + Discord Backer Badge. If you submitted your Backer Surveys before April 18th: New testers got an invite from FirstLook with a playtest schedule and instructions. (Check your spam folder if you don’t see it!) Existing [...]
DEVELOPER INTERVIEW – SEAN WEEDEN
We're back with another amazing interview, with today's special guest Sean Weeden, Graphic Designer for Playable Worlds! However, he doesn't work only on designs, but much... much more! Websites, 3D models, art, music, what else? Join us and get to know the 'Magik' Sean! [...]







