BUILD NOTES | FROM THE DEVS | SPOTLIGHT | NEWS/PRESS | LORE

Discover the latest updates, bug fixes, and improvements designed to enhance your experience in Stars Reach. From gameplay tweaks to performance optimizations, each change brings us closer to creating a seamless and immersive galaxy. Stay tuned and see how your feedback helps shape the game’s future!
A PREVIEW OF HOMESTEADING
OUR NEXT MAJOR UPDATE By Dave Georgeson So there are all these worlds out there for you to explore. A natural question for you to ask is “Can some of it be mine?” The answer is “yes, absolutely”. In our current pre-Alpha state, players can use the Trailblazer tool to set up temporary [...]
THE MULTIWORLD TESTS – A PREVIEW
By Dave Georgeson The time has come for our pre-Alpha MMO to graduate from single zone tests to multizone ones instead. Not only that, but now we start to take the training wheels off – allowing players to explore and make their own paths, gain XP, gather resources, craft new equipment, explore a [...]
EXTERNAL PLAYTEST PREVIEW – OCT. 19, 2024
In the last test we ran on Oct 2, we let players rip up the world, experimenting with a ton of world manipulation tools. This next test, we’re going a completely different direction, removing all of those terrain deformation capabilities and concentrating instead on some of our core game loops: combat, progression and (just [...]
OCTOBER 2ND PLAYTEST RECAP
CREATIVE CHAOS, PLAYER FEEDBACK, AND EPIC MOMENTS WITH NEW VOXEL TOOLS By Dave Georgeson We recently ran a wild-and-wooly external test where we gave our players a whole host of voxel manipulation tools and absolutely no guardrails. The ensuing chaos was both a) enormously entertaining, and b) extremely valuable feedback on both performance and [...]




