{"id":2,"date":"2022-02-28T20:19:39","date_gmt":"2022-03-01T04:19:39","guid":{"rendered":"https:\/\/starsreach.com\/home\/"},"modified":"2024-05-30T13:05:17","modified_gmt":"2024-05-30T20:05:17","slug":"home","status":"publish","type":"page","link":"https:\/\/starsreach.com\/de\/home\/","title":{"rendered":"Sterne Reichweite"},"content":{"rendered":"<div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-11 fusion-flex-container nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-flex-wrap:wrap;\" ><div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1248px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\"><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-10 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:0px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\"><div class=\"fusion-column-wrapper fusion-flex-justify-content-flex-start fusion-content-layout-column\"><div class=\"fusion-text fusion-text-20\"><div class=\"wp-block-query is-layout-flow wp-block-query-is-layout-flow\">\n<ul class=\"wp-block-post-template is-layout-flow wp-block-post-template-is-layout-flow\">\n<li class=\"wp-block-post post-7651 post type-post status-publish format-standard has-post-thumbnail hentry category-all-news category-from-the-devs\">\n<h2 style=\"font-size:64px;line-height:1.2;\" class=\"wp-block-post-title\"><a href=\"https:\/\/starsreach.com\/de\/the-stars-reach-living-roadmap-explained\/\" target=\"_self\" >The Stars Reach Living Roadmap: Explained<\/a><\/h2>\n<figure class=\"alignwide wp-block-post-featured-image\"><a href=\"https:\/\/starsreach.com\/de\/the-stars-reach-living-roadmap-explained\/\" target=\"_self\"  ><img decoding=\"async\" width=\"1920\" height=\"1080\" src=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%27http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%27%20width%3D%271920%27%20height%3D%271080%27%20viewBox%3D%270%200%201920%201080%27%3E%3Crect%20width%3D%271920%27%20height%3D%271080%27%20fill-opacity%3D%220%22%2F%3E%3C%2Fsvg%3E\" class=\"attachment-post-thumbnail size-post-thumbnail lazyload wp-post-image\" alt=\"The Stars Reach Living Roadmap: Explained\" title=\"The Stars Reach Living Roadmap: Explained\" style=\"object-fit:cover;\" data-orig-src=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/5e8ede48-4d43-404c-d9ce-dd7293e1db00\/1920x1080\" data-attachment-id=\"7653\" data-permalink=\"https:\/\/starsreach.com\/de\/the-stars-reach-living-roadmap-explained\/\/\" data-orig-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/5e8ede48-4d43-404c-d9ce-dd7293e1db00\/1920x1080\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"&#091;&#093;\" data-image-title=\"\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/5e8ede48-4d43-404c-d9ce-dd7293e1db00\/1920x1080\" \/><\/a><\/figure>\n<div class=\"entry-content wp-block-post-content is-layout-flow wp-block-post-content-is-layout-flow\">\n<div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-1 fusion-flex-container nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-flex-wrap:wrap;\" >\n<div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1248px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\">\n<div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-0 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-blend:overlay;--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:0px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\">\n<div class=\"fusion-column-wrapper fusion-flex-justify-content-flex-start fusion-content-layout-column\">\n<div class=\"fusion-text fusion-text-1\">\n<p><span style=\"font-weight: 400;\">Wayfarers, We Have a Treat for You<\/span><\/p>\n<p><span style=\"font-weight: 400;\">You asked. We listened.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">We know you&#8217;ve been wanting a clearer look at the features in development for Stars Reach and when you might get your hands on them. That&#8217;s exactly why we built the Living Roadmap, and in a new video available right now, Raph walks you through everything.<\/span><\/p>\n<\/div>\n<div style=\"display: flex; justify-content: center; margin: 20px 0; padding: 0 16px; box-sizing: border-box;\">\n<div style=\"width: 100%; max-width: 1000px;\">\n    <iframe\n      src=\"https:\/\/www.youtube.com\/embed\/o21JiCQ8-Ck?si=7ZKZqTiWO6w-ym1Y\"si=_HH1483GTLivjxJX\"si=LH5EBe3YtGtJGVCz&#038;controls=0\"\n      title=\"YouTube video player\"\n      frameborder=\"0\"\n      allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\"\n      referrerpolicy=\"strict-origin-when-cross-origin\"\n      allowfullscreen\n      style=\"aspect-ratio: 16 \/ 9; width: 100%; height: auto; border-radius: 20px; display: block;\">\n    <\/iframe>\n  <\/div>\n<\/div>\n<div class=\"fusion-text fusion-text-2\" style=\"--awb-margin-top:20px;\">\n<p>See how we assemble it, how it updates as we build, and how you can track our progress in real time. No more guessing what we&#8217;re working on or when it&#8217;s coming your way.<\/p>\n<p>But that&#8217;s not all. Head to our\u00a0<b><a href=\"https:\/\/discord.gg\/starsreach\">Discord<\/a><\/b>\u00a0and\u00a0<b><a href=\"https:\/\/www.reddit.com\/r\/StarsReach\">Reddit<\/a><\/b>\u00a0to start a discussion and share your feedback with us directly.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"wp-block-group is-layout-flex wp-block-group-is-layout-flex\">\n<div style=\"font-size:16px;\" class=\"wp-block-post-date\"><time datetime=\"2026-05-06T13:32:56-07:00\"><a href=\"https:\/\/starsreach.com\/de\/the-stars-reach-living-roadmap-explained\/\">Mai 6, 2026<\/a><\/time><\/div>\n<div style=\"font-size:16px\" class=\"taxonomy-category wp-block-post-terms\"><a href=\"https:\/\/starsreach.com\/de\/category\/all-news\/\" rel=\"tag\">All News<\/a><span class=\"wp-block-post-terms__separator\">, <\/span><a href=\"https:\/\/starsreach.com\/de\/category\/from-the-devs\/\" rel=\"tag\">From the Devs<\/a><\/div>\n<\/div>\n<div class=\"wp-block-spacer\" style=\"height: 120px;\" aria-hidden=\"true\">\u00a0<\/div>\n<\/li>\n<li class=\"wp-block-post post-7627 post type-post status-publish format-standard has-post-thumbnail hentry category-all-news category-lore\">\n<h2 style=\"font-size:64px;line-height:1.2;\" class=\"wp-block-post-title\"><a href=\"https:\/\/starsreach.com\/de\/roleplay-guide-stokadi\/\" target=\"_self\" >ROLEPLAY GUIDE: STOKADI<\/a><\/h2>\n<figure class=\"alignwide wp-block-post-featured-image\"><a href=\"https:\/\/starsreach.com\/de\/roleplay-guide-stokadi\/\" target=\"_self\"  ><img decoding=\"async\" width=\"1920\" height=\"1080\" src=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%27http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%27%20width%3D%271920%27%20height%3D%271080%27%20viewBox%3D%270%200%201920%201080%27%3E%3Crect%20width%3D%271920%27%20height%3D%271080%27%20fill-opacity%3D%220%22%2F%3E%3C%2Fsvg%3E\" class=\"attachment-post-thumbnail size-post-thumbnail lazyload wp-post-image\" alt=\"ROLEPLAY GUIDE: STOKADI\" title=\"ROLEPLAY GUIDE: STOKADI\" style=\"object-fit:cover;\" data-orig-src=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/510ae0e7-2333-48e7-4c31-dabd879fc400\/1920x1080\" data-attachment-id=\"7629\" data-permalink=\"https:\/\/starsreach.com\/de\/roleplay-guide-stokadi\/\/\" data-orig-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/510ae0e7-2333-48e7-4c31-dabd879fc400\/1920x1080\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"&#091;&#093;\" data-image-title=\"\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/510ae0e7-2333-48e7-4c31-dabd879fc400\/1920x1080\" \/><\/a><\/figure>\n<div class=\"entry-content wp-block-post-content is-layout-flow wp-block-post-content-is-layout-flow\">\n<div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-2 fusion-flex-container nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-flex-wrap:wrap;\" >\n<div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1248px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\">\n<div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-1 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-blend:overlay;--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:0px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\">\n<div class=\"fusion-column-wrapper fusion-flex-justify-content-flex-start fusion-content-layout-column\">\n<div class=\"fusion-text fusion-text-3\">\n<h4 style=\"--fontsize: 60; line-height: 1.2;\"><b>STOKADI PHYSICAL DESCRIPTION<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Stokadi look like they crawled out of a foggy night club that also happens to be a court of law: <\/span><b>vam<\/b><span style=\"font-weight: 400;\">pire\/goth\/emo-coded, with a deliberately moody silhouette. The signature look is dramatic outerwear\u2014cloaks, high collars, veils\/hoods\u2014often covering at least one eye and much of the face, so even a friendly Stokadi can read intimidating at first glance. If you want to sell it in emotes: stillness, slow head turns, long pauses before speaking, and \u201cI\u2019m tired of the world, but I\u2019m still paying attention\u201d energy.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p>\n<h4 style=\"--fontsize: 60; line-height: 1.2;\"><b>HOME PLANET, HISTORY, AND CULTURE<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">They\u2019re from <\/span><b>Revenia<\/b><span style=\"font-weight: 400;\">, a world that\u2019s basically cold, wet, and foggy most of the year, with little sun, mountain ranges, and plateaus\u2014so the whole civilization grew up under a permanent grey ceiling. That shaped their core cultural obsession: fairness. Revenia\u2019s history includes rural clan\/tribal communities and plateau city-state oligarchies that amassed resources over time; modern Stokadi carry a strong \u201cwe\u2019ve seen what unfair systems do\u201d instinct, and they\u2019ll argue process and equity like it\u2019s a survival skill. They also have some very specific cultural flavor: they\u2019re famously meat-forward (lab-grown meat became a big deal), BBQ\/smoker grilling is a whole export, and their fashion has a dark sense of humor\u2014moody gloomwear with flashes of bright optimism like \u201cfine, tomorrow will be better and I\u2019m wearing it on my sleeve.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p>\n<h4 style=\"--fontsize: 60; line-height: 1.2;\"><b>LANGUAGE: SHA\u2019RENI, AND HOW TO \u201cSOUND LIKE ONE\u201d<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Stokadi speak <\/span><b>Sha\u2019reni<\/b><span style=\"font-weight: 400;\">. You don\u2019t need to learn it\u2014just steal the vibe: Sha\u2019reni sounds soft and sibilant (lots of <\/span><b>sh \/ s<\/b><span style=\"font-weight: 400;\">), with open vowels, and Stokadi often speak as if they\u2019re keeping emotional control on purpose. The #1 \u201csound Stokadi\u201d trick is to make fairness\/balance your verbal tic\u2014Stokadi will say things like \u201con fair terms\u201d and \u201cin balance\u201d the way other species say \u201ccool\u201d or \u201csure.\u201d In English RP, keep your sentences measured and precise, and when you want to drop a Sha\u2019reni word, use <\/span><b>serin<\/b><span style=\"font-weight: 400;\"> (their fairness\/balance concept) as a little stamp of identity.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p>\n<h4 style=\"--fontsize: 60; line-height: 1.2;\"><b>NAMING YOUR AVATAR<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">To make a Stokadi name feel right, aim for smooth-but-gloomy: lots of <\/span><b>sh<\/b><span style=\"font-weight: 400;\"> and soft <\/span><b>s<\/b><span style=\"font-weight: 400;\"> sounds, and avoid chunky \u201ck\/kr\/gr\u201d piles (those read more Gertan\/Skwatchi). Stokadi names often feel like two elegant chunks that could plausibly mean something (fog\/night\/ridge\/virtue\/bond\/clan), and they tend to look good written with repeated sibilants: think shapes like <\/span><b>Shasoree Day<\/b><span style=\"font-weight: 400;\">, <\/span><b>Thorashah Melsoo<\/b><span style=\"font-weight: 400;\">, <\/span><b>Kashas Sharvee<\/b><span style=\"font-weight: 400;\">, <\/span><b>Menshes Lortie<\/b><span style=\"font-weight: 400;\">, <\/span><b>Vorsha Versoosh<\/b><span style=\"font-weight: 400;\">, <\/span><b>Nasah Prashereen<\/b><span style=\"font-weight: 400;\">. If it feels like you could whisper it in a cathedral hallway and it would still sound cool, you\u2019re doing it right.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p>\n<h4 style=\"--fontsize: 60; line-height: 1.2;\"><b>ROLEPLAY TIPS FOR PLAYING A STOKADI<\/b><\/h4>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Default to \u201cfair terms.\u201d<\/b><span style=\"font-weight: 400;\"> Even when you\u2019re being friendly, you\u2019re quietly tracking equity and obligation.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Be calm, not warm.<\/b><span style=\"font-weight: 400;\"> Stokadi friendliness tends to be controlled and deliberate, not bubbly.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Argue systems, not vibes.<\/b><span style=\"font-weight: 400;\"> Who\u2019s responsible? What\u2019s the precedent? What\u2019s the balanced outcome?<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Use dark humor as armor.<\/b><span style=\"font-weight: 400;\"> Gloom is home\u2014complain poetically, then solve the problem.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Dress like the weather hates you.<\/b><span style=\"font-weight: 400;\"> Cloaks\/hoods\/veils, severe silhouettes, then a weird bright accent as a joke.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Treat promises like bonds.<\/b><span style=\"font-weight: 400;\"> If you say you\u2019ll do it, you mean it\u2014and you\u2019ll remember when others don\u2019t.<\/span><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h4 style=\"--fontsize: 60; line-height: 1.2;\"><b>STOKADI PHRASEBOOK<\/b><\/h4>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Hello \/ Hey:<\/b> <i><span style=\"font-weight: 400;\">Naroh tas.<\/span><\/i><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Goodbye:<\/b> <i><span style=\"font-weight: 400;\">Tawa serin.<\/span><\/i><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Yes:<\/b> <i><span style=\"font-weight: 400;\">Ve.<\/span><\/i><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>No:<\/b> <i><span style=\"font-weight: 400;\">Nay.<\/span><\/i><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Maybe:<\/b> <i><span style=\"font-weight: 400;\">Zorel.<\/span><\/i><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>I don\u2019t know:<\/b> <i><span style=\"font-weight: 400;\">Mi shari nai-le.<\/span><\/i><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>I understand:<\/b> <i><span style=\"font-weight: 400;\">Mi shari-le.<\/span><\/i><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>I mean no harm:<\/b> <i><span style=\"font-weight: 400;\">Mi ti dashi nai-va.<\/span><\/i><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>I need help:<\/b> <i><span style=\"font-weight: 400;\">Mi zada tali-le.<\/span><\/i><span style=\"font-weight: 400;\"> (\u201cI request aid.\u201d)<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Follow me:<\/b> <i><span style=\"font-weight: 400;\">Korsa mi.<\/span><\/i><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Wait here:<\/b> <i><span style=\"font-weight: 400;\">Ti luma-le lo.<\/span><\/i><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>It\u2019s dangerous here:<\/b> <i><span style=\"font-weight: 400;\">Lo vorsa-le.<\/span><\/i><\/li>\n<\/ul>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Stop!:<\/b> <i><span style=\"font-weight: 400;\">Tawa nai!<\/span><\/i><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Run!:<\/b> <i><span style=\"font-weight: 400;\">Tawa vorsa!<\/span><\/i><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>I want to trade:<\/b> <i><span style=\"font-weight: 400;\">Mi zava-va.<\/span><\/i><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>That\u2019s acceptable \/ OK:<\/b> <i><span style=\"font-weight: 400;\">Shoni serinvee.<\/span><\/i><\/li>\n<\/ul>\n<p><b>\u201cCurses\u201d you can actually use (attested words, used as expletives)<\/b><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>\u201cUnfair!\u201d \/ \u201cNot fair!\u201d:<\/b> <i><span style=\"font-weight: 400;\">Naiserin!<\/span><\/i><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>\u201cFailure!\u201d \/ \u201cBreakdown!\u201d:<\/b> <i><span style=\"font-weight: 400;\">Korunnai!<\/span><\/i><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>\u201cVoid!\u201d (big dramatic swear):<\/b> <i><span style=\"font-weight: 400;\">Vau-nai!<\/span><\/i><\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"wp-block-group is-layout-flex wp-block-group-is-layout-flex\">\n<div style=\"font-size:16px;\" class=\"wp-block-post-date\"><time datetime=\"2026-04-28T15:15:49-07:00\"><a href=\"https:\/\/starsreach.com\/de\/roleplay-guide-stokadi\/\">April 28, 2026<\/a><\/time><\/div>\n<div style=\"font-size:16px\" class=\"taxonomy-category wp-block-post-terms\"><a href=\"https:\/\/starsreach.com\/de\/category\/all-news\/\" rel=\"tag\">All News<\/a><span class=\"wp-block-post-terms__separator\">, <\/span><a href=\"https:\/\/starsreach.com\/de\/category\/lore\/\" rel=\"tag\">Lore<\/a><\/div>\n<\/div>\n<div class=\"wp-block-spacer\" style=\"height: 120px;\" aria-hidden=\"true\">\u00a0<\/div>\n<\/li>\n<li class=\"wp-block-post post-7617 post type-post status-publish format-standard has-post-thumbnail hentry category-all-news category-from-the-devs\">\n<h2 style=\"font-size:64px;line-height:1.2;\" class=\"wp-block-post-title\"><a href=\"https:\/\/starsreach.com\/de\/exciting-updates-and-upcoming-changes-to-playtests\/\" target=\"_self\" >Exciting Updates, And Upcoming Changes to Playtests<\/a><\/h2>\n<figure class=\"alignwide wp-block-post-featured-image\"><a href=\"https:\/\/starsreach.com\/de\/exciting-updates-and-upcoming-changes-to-playtests\/\" target=\"_self\"  ><img decoding=\"async\" width=\"1920\" height=\"1080\" src=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%27http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%27%20width%3D%271920%27%20height%3D%271080%27%20viewBox%3D%270%200%201920%201080%27%3E%3Crect%20width%3D%271920%27%20height%3D%271080%27%20fill-opacity%3D%220%22%2F%3E%3C%2Fsvg%3E\" class=\"attachment-post-thumbnail size-post-thumbnail lazyload wp-post-image\" alt=\"Exciting Updates, And Upcoming Changes to Playtests\" title=\"Exciting Updates, And Upcoming Changes to Playtests\" style=\"object-fit:cover;\" data-orig-src=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/8ff93a8b-fa3a-4faa-3f7e-47a33d0f9c00\/1920x1080\" data-attachment-id=\"7619\" data-permalink=\"https:\/\/starsreach.com\/de\/exciting-updates-and-upcoming-changes-to-playtests\/\/\" data-orig-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/8ff93a8b-fa3a-4faa-3f7e-47a33d0f9c00\/1920x1080\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"&#091;&#093;\" data-image-title=\"\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/8ff93a8b-fa3a-4faa-3f7e-47a33d0f9c00\/1920x1080\" \/><\/a><\/figure>\n<div class=\"entry-content wp-block-post-content is-layout-flow wp-block-post-content-is-layout-flow\">\n<div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-3 fusion-flex-container nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-flex-wrap:wrap;\" >\n<div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1248px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\">\n<div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-2 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-blend:overlay;--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:0px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\">\n<div class=\"fusion-column-wrapper fusion-flex-justify-content-flex-start fusion-content-layout-column\">\n<div class=\"fusion-text fusion-text-4\">\n<p><span style=\"font-weight: 400;\">Hey Reachers,<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Stars Reach development is entering an exciting phase! While we can\u2019t wait for you to experience what we\u2019re working on, we do need to share news about changes coming to the regular playtests.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">We\u2019ve reached an inflection point in our development, and we\u2019re about ready to start implementing a number of systems and features you\u2019ve been asking for. Because of the rapid iteration, we expect that there may be a greater volume of disruptions. For that reason, we\u2019re asking for both your patience and understanding over the coming weeks.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">For those of you already in the playtest, you\u2019ll continue to have access as we open our doors, though the timing and length of playtests is subject to change. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">If you\u2019re a Kickstarter backer with playtest access, your access remains available based on your rewards. You\u2019ve been on this journey with us, and we want to ensure we\u2019re honoring that support.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">For those that have not joined us yet, we do need to pause additional invites for now. We want your first steps into our galaxy to be wonderful, even at this phase, and we can\u2019t guarantee that as we rapidly iterate.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">If you\u2019re not in yet, don\u2019t worry! The waitlist will remain open, and we\u2019ll let the community know when we\u2019re ready to welcome new waves of testers.<\/span><\/p>\n<h4 style=\"--fontsize: 36; line-height: 1.2;\">Why We\u2019re Doing This<\/h4>\n<p><span style=\"font-weight: 400;\">Development is accelerating, and we want to spend this phase focused on building, implementing, and iterating at a faster pace.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">If you\u2019re an active tester, we\u2019ll need your feedback more than ever as you begin seeing:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">More frequent updates<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">New systems and features sooner<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Faster iteration based on your valuable feedback<\/span><\/li>\n<\/ul>\n<p><span style=\"font-weight: 400;\">For everyone else, you\u2019ll be able to follow along with continued patch notes, Fireside Chats, and regular communication.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">We have many systems to put in that are interdependent and need to be deployed together. Because of this, we may need temporary downtime while we make improvements. We hope you\u2019ll consider any potential downtime as a positive, as we work to rapidly add new features and refine those already implemented.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">We\u2019ll be sure to keep everyone informed along the way. Thank you for coming on this journey to the Stars with us. We can\u2019t wait to show you what we\u2019ve been working on!<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"wp-block-group is-layout-flex wp-block-group-is-layout-flex\">\n<div style=\"font-size:16px;\" class=\"wp-block-post-date\"><time datetime=\"2026-04-22T14:51:17-07:00\"><a href=\"https:\/\/starsreach.com\/de\/exciting-updates-and-upcoming-changes-to-playtests\/\">April 22, 2026<\/a><\/time><\/div>\n<div style=\"font-size:16px\" class=\"taxonomy-category wp-block-post-terms\"><a href=\"https:\/\/starsreach.com\/de\/category\/all-news\/\" rel=\"tag\">All News<\/a><span class=\"wp-block-post-terms__separator\">, <\/span><a href=\"https:\/\/starsreach.com\/de\/category\/from-the-devs\/\" rel=\"tag\">From the Devs<\/a><\/div>\n<\/div>\n<div class=\"wp-block-spacer\" style=\"height: 120px;\" aria-hidden=\"true\">\u00a0<\/div>\n<\/li>\n<li class=\"wp-block-post post-7591 post type-post status-publish format-standard has-post-thumbnail hentry category-all-news category-from-the-devs\">\n<h2 style=\"font-size:64px;line-height:1.2;\" class=\"wp-block-post-title\"><a href=\"https:\/\/starsreach.com\/de\/the-starside-apr-10-2026\/\" target=\"_self\" >The Starside &#8211; APR.10.2026<\/a><\/h2>\n<figure class=\"alignwide wp-block-post-featured-image\"><a href=\"https:\/\/starsreach.com\/de\/the-starside-apr-10-2026\/\" target=\"_self\"  ><img decoding=\"async\" width=\"1920\" height=\"1080\" src=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%27http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%27%20width%3D%271920%27%20height%3D%271080%27%20viewBox%3D%270%200%201920%201080%27%3E%3Crect%20width%3D%271920%27%20height%3D%271080%27%20fill-opacity%3D%220%22%2F%3E%3C%2Fsvg%3E\" class=\"attachment-post-thumbnail size-post-thumbnail lazyload wp-post-image\" alt=\"The Starside &#8211; APR.10.2026\" title=\"The Starside &#8211; APR.10.2026\" style=\"object-fit:cover;\" data-orig-src=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/0e022ca2-7da4-48e0-002d-637fb1dd8900\/1920x1080\" data-attachment-id=\"7594\" data-permalink=\"https:\/\/starsreach.com\/de\/the-starside-apr-10-2026\/\/\" data-orig-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/0e022ca2-7da4-48e0-002d-637fb1dd8900\/1920x1080\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"&#091;&#093;\" data-image-title=\"\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/0e022ca2-7da4-48e0-002d-637fb1dd8900\/1920x1080\" \/><\/a><\/figure>\n<div class=\"entry-content wp-block-post-content is-layout-flow wp-block-post-content-is-layout-flow\">\n<div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-4 fusion-flex-container has-pattern-background has-mask-background nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-flex-wrap:wrap;\" >\n<div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1248px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\">\n<div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-3 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:20px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-order-medium:0;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-order-small:0;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\">\n<div class=\"fusion-column-wrapper fusion-column-has-shadow fusion-flex-justify-content-flex-start fusion-content-layout-column\">\n<div class=\"fusion-text fusion-text-5\">\n<p>It\u2019s been a little while since our last Starside, and we have a few things to share.<\/p>\n<p>Last weekend we released the Open Horizons Update, introducing a more open starting experience, UI improvements, and gameplay changes based on your feedback. This weekend, we followed up with a<span style=\"line-height: 20px;\" data-fusion-font=\"true\"> hotfix to address issues and continue improving performance and stability during the current playtest.<\/span><\/p>\n<p><span style=\"line-height: 20px;\" data-fusion-font=\"true\">We\u2019re also planning to put out new videos and developme<\/span>nt content to better showcase features and share progress as the game evolves. Stay tuned!<\/p>\n<p>As always, be sure to check out the Living Roadmap to see what we\u2019re actively working on, including new features, bug fixes, and performance improvements.<\/p>\n<\/div>\n<p><a>\n  <img class=\"lazyload\" decoding=\"async\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-orig-src=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/b3cd1e45-13ff-4a52-cf5c-cc9a9a6cdf00\/1920x1080\" alt=\"Image\" style=\"max-width: 1000px; width: 83%; height: auto; display: block; margin: 0 auto;\">\n<\/a><\/p>\n<p style=\"text-align: center;\">\n<div class=\"fusion-text fusion-text-6 fusion-text-no-margin\" style=\"--awb-margin-top:40px;--awb-margin-bottom:40px;\">\n<h4>The Open Horizons Update<\/h4>\n<p><img decoding=\"async\" class=\"lazyload emoji\" role=\"img\" draggable=\"false\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-orig-src=\"https:\/\/s.w.org\/images\/core\/emoji\/17.0.2\/svg\/1f53c.svg\" alt=\"\ud83d\udd3c\" \/><span style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\"> Major Changes<\/span><\/p>\n<ul>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Starting experience redesigned, also based on player feedback about lack of freedom.<\/p>\n<\/li>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">More open-ended exploration. Less forced step-by-step guidance.<\/p>\n<\/li>\n<\/ul>\n<p><img decoding=\"async\" class=\"lazyload emoji\" role=\"img\" draggable=\"false\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-orig-src=\"https:\/\/s.w.org\/images\/core\/emoji\/17.0.2\/svg\/1f9e9.svg\" alt=\"\ud83e\udde9\" \/><span style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\"> Skills Window (UI overhaul)<\/span><br \/>\n<span style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">More informative + easier navigation.<\/span><\/p>\n<ul>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Top bar \u2192 currency, profession, XP always visible.<\/p>\n<\/li>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Right panel \u2192 dynamic details (skills\/professions).<\/p>\n<\/li>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Skill tree \u2192 zoomable + pannable, auto-centers.<\/p>\n<\/li>\n<\/ul>\n<p><img decoding=\"async\" class=\"lazyload emoji\" role=\"img\" draggable=\"false\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-orig-src=\"https:\/\/s.w.org\/images\/core\/emoji\/17.0.2\/svg\/1f4cd.svg\" alt=\"\ud83d\udccd\" \/><span style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Skill States (visual clarity)<\/span><br \/>\n<span style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Skills are now clearly represented: Not learned (cost shown), in practice, out of practice (reduced visibility), WIP (clearly marked).<\/span><\/p>\n<p><img decoding=\"async\" class=\"lazyload emoji\" role=\"img\" draggable=\"false\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-orig-src=\"https:\/\/s.w.org\/images\/core\/emoji\/17.0.2\/svg\/1f579.svg\" alt=\"\ud83d\udd79\ufe0f\" \/><span style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\"> Skill &amp; Profession Info<\/span><br \/>\n<span style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">When viewing a profession, the right panel shows:<\/span><\/p>\n<ul>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Name, icon, tooltip, detailed panel on click.<\/p>\n<\/li>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">XP type required.<\/p>\n<\/li>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Description (still being expanded).<\/p>\n<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" class=\"lazyload emoji\" role=\"img\" draggable=\"false\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-orig-src=\"https:\/\/s.w.org\/images\/core\/emoji\/17.0.2\/svg\/1f3c3-1f3fb-200d-2640-fe0f-200d-27a1-fe0f.svg\" alt=\"\ud83c\udfc3\ud83c\udffb\u200d\u2640\ufe0f\u200d\u27a1\ufe0f\" \/><span style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\"> Skill Interaction<\/span><\/p>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">At kiosks:<\/p>\n<ul>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Learn skill (if requirements met).<\/p>\n<\/li>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Start \/ stop practicing skills.<\/p>\n<\/li>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Practicing system: limits active skills.<\/p>\n<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" class=\"lazyload emoji\" role=\"img\" draggable=\"false\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-orig-src=\"https:\/\/s.w.org\/images\/core\/emoji\/17.0.2\/svg\/1f3ae.svg\" alt=\"\ud83c\udfae\" \/><span style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\"> Gameplay Changes<\/span><\/p>\n<ul>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Weapon skill trees updated.<\/p>\n<\/li>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Pistol &amp; Grenade Launcher now tied to specific XP types.<\/p>\n<\/li>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Pistol rework: 6-shot battery system, faster projectiles, less homing, auto recharge after pause.<\/p>\n<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" class=\"lazyload emoji\" role=\"img\" draggable=\"false\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-orig-src=\"https:\/\/s.w.org\/images\/core\/emoji\/17.0.2\/svg\/26a1.svg\" alt=\"\u26a1\" \/><span style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\"> New Abilities<\/span><\/p>\n<ul>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Pistol: double Tap, Ricochet, Unload, Double Time, Pistol Whip.<\/p>\n<\/li>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Grenade Launcher: Cluster, Repulsor, Implosion, Uplift.<\/p>\n<\/li>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Healix: Siphon (life-drain beam).<\/p>\n<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" class=\"lazyload emoji\" role=\"img\" draggable=\"false\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-orig-src=\"https:\/\/s.w.org\/images\/core\/emoji\/17.0.2\/svg\/1f528.svg\" alt=\"\ud83d\udd28\" \/><span style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\"> Crafting &amp; World Tweaks<\/span><\/p>\n<ul>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Besom Scrubs drop branches.<\/p>\n<\/li>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">New Wood Slurry recipe.<\/p>\n<\/li>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Grip\/Stock now use wood (not planks).<\/p>\n<\/li>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Fixed weapon\/tool modification issue.<\/p>\n<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" class=\"lazyload emoji\" role=\"img\" draggable=\"false\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-orig-src=\"https:\/\/s.w.org\/images\/core\/emoji\/17.0.2\/svg\/2699.svg\" alt=\"\u2699\ufe0f\" \/><span style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\"> Tech &amp; QoL<\/span><\/p>\n<ul>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Gamma setting added.<\/p>\n<\/li>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Server performance improved (less lag on harvesting\/items).<\/p>\n<\/li>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Consumable UI fix (no reset on death\/zoning).<\/p>\n<\/li>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Ballhog enemies now have voices.<\/p>\n<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" class=\"lazyload emoji\" role=\"img\" draggable=\"false\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-orig-src=\"https:\/\/s.w.org\/images\/core\/emoji\/17.0.2\/svg\/26a0.svg\" alt=\"\u26a0\ufe0f\" \/><span style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\"> Known issues<\/span><\/p>\n<ul>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Ricochet visuals bugged.<\/p>\n<\/li>\n<li>\n<p style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Pistol Whip missing animation.<\/p>\n<\/li>\n<\/ul>\n<p><span style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">Read the full update <\/span><a style=\"line-height: 20px; letter-spacing: 0.24px;\" tabindex=\"-1\" href=\"https:\/\/starsreach.com\/the-open-horizon-update\/\" data-fusion-font=\"true\">on our website<\/a><span style=\"line-height: 20px; letter-spacing: 0.24px;\" data-fusion-font=\"true\">!<\/span><\/p>\n<\/div>\n<p><a>\n  <img class=\"lazyload\" decoding=\"async\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-orig-src=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/f907ac5d-79a9-4bb9-c124-26e6fca1f200\/1920x622\" alt=\"Image\" style=\"max-width: 1000px; width: 83%; height: auto; display: block; margin: 0 auto;\">\n<\/a><\/p>\n<p style=\"text-align: center;\">\n<div class=\"fusion-text fusion-text-7 fusion-text-no-margin\" style=\"--awb-margin-top:40px;--awb-margin-bottom:40px;\">\n<h4>Open Horizon Hotfix<\/h4>\n<p class=\"mcePastedContent\">We\u2019ve also released a hotfix this week addressing additional stability and gameplay issues after the update launch.<br \/>\nThis includes further performance tuning, bug fixes, and improvements based on live playtest feedback.<\/p>\n<p class=\"mcePastedContent\">Read the full hotfix notes [<a tabindex=\"-1\" href=\"https:\/\/starsreach.com\/open-horizon-hotfix-7-3-2\/\">here<\/a>]\n<\/div>\n<div class=\"fusion-text fusion-text-8 fusion-text-no-margin\" style=\"--awb-margin-top:40px;--awb-margin-bottom:20px;\">\n<h4>Watch the Most Recent Fireside Chat<\/h4>\n<p class=\"mcePastedContent\">We covered the update, direction, and answered community questions.<\/p>\n<\/div>\n<div style=\"display: flex; justify-content: center; margin: 20px 0; padding: 0 16px; box-sizing: border-box;\">\n<div style=\"width: 100%; max-width: 1000px;\">\n    <iframe\n      src=\"https:\/\/www.youtube.com\/embed\/r6S6dqNuOsA?si=l-I45j3xAkcL8gs9\"si=LH5EBe3YtGtJGVCz&#038;controls=0\"\n      title=\"YouTube video player\"\n      frameborder=\"0\"\n      allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\"\n      referrerpolicy=\"strict-origin-when-cross-origin\"\n      allowfullscreen\n      style=\"aspect-ratio: 16 \/ 9; width: 100%; height: auto; display: block;\">\n    <\/iframe>\n  <\/div>\n<\/div>\n<div class=\"fusion-text fusion-text-9 fusion-text-no-margin\" style=\"--awb-margin-top:40px;--awb-margin-bottom:20px;\">\n<h4><b>Community Spotlight<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Some community members have been putting together helpful guides for fellow Reachers. If you&#8217;re exploring gathering and crafting systems, check out this excellent pre-alpha guide: <a href=\"https:\/\/stars-core.com\/2026\/03\/04\/a-pre-alpha-guide-to-botany-and-harvesting\/\"><b>A Pre-Alpha Guide to Botany and Harvesting<\/b><\/a><\/span><\/p>\n<p><span style=\"font-weight: 400;\">Huge thanks to the community for creating resources like this to help others jump in and explore the galaxy.<\/span><\/p>\n<\/div>\n<div class=\"fusion-text fusion-text-10 fusion-text-no-margin\" style=\"--awb-margin-top:40px;--awb-margin-bottom:20px;\">\n<h4><b>New Roleplaying Guides<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Since the last Starside, we\u2019ve published several roleplaying guides, including:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Terrans<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Gertans<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">And a species you haven\u2019t seen in the game\u2026 yet <img decoding=\"async\" class=\"lazyload emoji\" role=\"img\" draggable=\"false\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-orig-src=\"https:\/\/s.w.org\/images\/core\/emoji\/17.0.2\/svg\/1f447.svg\" alt=\"\ud83d\udc47\" \/> <\/span><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h4><b>The Fae &#8211; New RP Guide<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">The Fae in Stars Reach are mysterious, otherworldly beings inspired by myth. Nomadic, strange, and deeply tied to forgotten magic, they are unpredictable and curious.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Read the full guide [<\/span><a href=\"https:\/\/starsreach.com\/roleplay-guide-the-fae\/\"><span style=\"font-weight: 400;\">here<\/span><\/a><span style=\"font-weight: 400;\">]<\/span><\/p>\n<\/div>\n<div class=\"fusion-text fusion-text-11 fusion-text-no-margin\" style=\"--awb-margin-top:40px;--awb-margin-bottom:20px;\">\n<h4><b>Current Playtest Running<\/b><\/h4>\n<\/div>\n<p><a href=\"https:\/\/stars-reach.firstlook.gg\/invite\/stareta1000\">\n  <img class=\"lazyload\" decoding=\"async\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-orig-src=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/803762ca-cc7e-4cdf-f405-017287c8c700\/1920x622\" alt=\"Image\" style=\"max-width: 1000px; width: 83%; height: auto; display: block; margin: 0 auto;\">\n<\/a><\/p>\n<p style=\"text-align: center;\">\n<div class=\"fusion-text fusion-text-12 fusion-text-no-margin\" style=\"--awb-margin-top:0px;--awb-margin-bottom:20px;\">\n<p><b>Thursday | Apr 8th, 9:00am <\/b><span style=\"font-weight: 400;\">\u27a1\ufe0f <\/span><b>Tuesday | Apr 14th, 8:00am<\/b><\/p>\n<p><span style=\"font-weight: 400;\">Jump in, explore the Open Horizons changes, and let us know what you think.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">If you&#8217;d like to join the playtest and share feedback as we continue developing the game, sign up [<\/span><a href=\"https:\/\/stars-reach.firstlook.gg\/invite\/stareta1000\"><span style=\"font-weight: 400;\">here<\/span><\/a><span style=\"font-weight: 400;\">]<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"wp-block-group is-layout-flex wp-block-group-is-layout-flex\">\n<div style=\"font-size:16px;\" class=\"wp-block-post-date\"><time datetime=\"2026-04-10T16:16:49-07:00\"><a href=\"https:\/\/starsreach.com\/de\/the-starside-apr-10-2026\/\">April 10, 2026<\/a><\/time><\/div>\n<div style=\"font-size:16px\" class=\"taxonomy-category wp-block-post-terms\"><a href=\"https:\/\/starsreach.com\/de\/category\/all-news\/\" rel=\"tag\">All News<\/a><span class=\"wp-block-post-terms__separator\">, <\/span><a href=\"https:\/\/starsreach.com\/de\/category\/from-the-devs\/\" rel=\"tag\">From the Devs<\/a><\/div>\n<\/div>\n<div class=\"wp-block-spacer\" style=\"height: 120px;\" aria-hidden=\"true\">\u00a0<\/div>\n<\/li>\n<li class=\"wp-block-post post-7586 post type-post status-publish format-standard has-post-thumbnail hentry category-all-news category-build-notes\">\n<h2 style=\"font-size:64px;line-height:1.2;\" class=\"wp-block-post-title\"><a href=\"https:\/\/starsreach.com\/de\/open-horizon-hotfix-7-3-2\/\" target=\"_self\" >Open Horizons Hotfix 7.3.2<\/a><\/h2>\n<figure class=\"alignwide wp-block-post-featured-image\"><a href=\"https:\/\/starsreach.com\/de\/open-horizon-hotfix-7-3-2\/\" target=\"_self\"  ><img decoding=\"async\" width=\"1920\" height=\"1080\" src=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%27http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%27%20width%3D%271920%27%20height%3D%271080%27%20viewBox%3D%270%200%201920%201080%27%3E%3Crect%20width%3D%271920%27%20height%3D%271080%27%20fill-opacity%3D%220%22%2F%3E%3C%2Fsvg%3E\" class=\"attachment-post-thumbnail size-post-thumbnail lazyload wp-post-image\" alt=\"Open Horizons Hotfix 7.3.2\" title=\"Open Horizons Hotfix 7.3.2\" style=\"object-fit:cover;\" data-orig-src=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/a826e10e-2969-42bc-4045-ae923f8d5000\/1920x1080\" data-attachment-id=\"7588\" data-permalink=\"https:\/\/starsreach.com\/de\/open-horizon-hotfix-7-3-2\/\/\" data-orig-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/a826e10e-2969-42bc-4045-ae923f8d5000\/1920x1080\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"&#091;&#093;\" data-image-title=\"\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/a826e10e-2969-42bc-4045-ae923f8d5000\/1920x1080\" \/><\/a><\/figure>\n<div class=\"entry-content wp-block-post-content is-layout-flow wp-block-post-content-is-layout-flow\">\n<div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-5 fusion-flex-container nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-flex-wrap:wrap;\" >\n<div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1248px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\">\n<div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-4 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:0px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\">\n<div class=\"fusion-column-wrapper fusion-flex-justify-content-flex-start fusion-content-layout-column\">\n<div class=\"fusion-text fusion-text-13\">\n<h4><b>Update Notes for the release today:<\/b><\/h4>\n<p class=\"_3lnqGBzYap-Z2T81XBiBUU\">We&#8217;ve resolved a bug in our networking code that prevented the inventory, skills, and crafting UI from appearing. Users with very large inventories may still experience a brief delay before the data fully populates, but the UI should now display correctly after a moment.<\/p>\n<p class=\"_3lnqGBzYap-Z2T81XBiBUU\">The ability to heal other players&#8217; wounds via the \/dance emote has been fixed. As a result of this resolution, the dancers have also been removed from the TPL Space Station.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"wp-block-group is-layout-flex wp-block-group-is-layout-flex\">\n<div style=\"font-size:16px;\" class=\"wp-block-post-date\"><time datetime=\"2026-04-08T15:21:22-07:00\"><a href=\"https:\/\/starsreach.com\/de\/open-horizon-hotfix-7-3-2\/\">April 8, 2026<\/a><\/time><\/div>\n<div style=\"font-size:16px\" class=\"taxonomy-category wp-block-post-terms\"><a href=\"https:\/\/starsreach.com\/de\/category\/all-news\/\" rel=\"tag\">All News<\/a><span class=\"wp-block-post-terms__separator\">, <\/span><a href=\"https:\/\/starsreach.com\/de\/category\/build-notes\/\" rel=\"tag\">Build Notes<\/a><\/div>\n<\/div>\n<div class=\"wp-block-spacer\" style=\"height: 120px;\" aria-hidden=\"true\">\u00a0<\/div>\n<\/li>\n<li class=\"wp-block-post post-7565 post type-post status-publish format-standard has-post-thumbnail hentry category-all-news category-build-notes\">\n<h2 style=\"font-size:64px;line-height:1.2;\" class=\"wp-block-post-title\"><a href=\"https:\/\/starsreach.com\/de\/the-open-horizon-update\/\" target=\"_self\" >The Open Horizons Update<\/a><\/h2>\n<figure class=\"alignwide wp-block-post-featured-image\"><a href=\"https:\/\/starsreach.com\/de\/the-open-horizon-update\/\" target=\"_self\"  ><img decoding=\"async\" width=\"1920\" height=\"1080\" src=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%27http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%27%20width%3D%271920%27%20height%3D%271080%27%20viewBox%3D%270%200%201920%201080%27%3E%3Crect%20width%3D%271920%27%20height%3D%271080%27%20fill-opacity%3D%220%22%2F%3E%3C%2Fsvg%3E\" class=\"attachment-post-thumbnail size-post-thumbnail lazyload wp-post-image\" alt=\"The Open Horizons Update\" title=\"The Open Horizons Update\" style=\"object-fit:cover;\" data-orig-src=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/b3cd1e45-13ff-4a52-cf5c-cc9a9a6cdf00\/1920x1080\" data-attachment-id=\"7567\" data-permalink=\"https:\/\/starsreach.com\/de\/the-open-horizon-update\/\/\" data-orig-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/b3cd1e45-13ff-4a52-cf5c-cc9a9a6cdf00\/1920x1080\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"&#091;&#093;\" data-image-title=\"\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/b3cd1e45-13ff-4a52-cf5c-cc9a9a6cdf00\/1920x1080\" \/><\/a><\/figure>\n<div class=\"entry-content wp-block-post-content is-layout-flow wp-block-post-content-is-layout-flow\">\n<div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-6 fusion-flex-container nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-flex-wrap:wrap;\" >\n<div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1248px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\">\n<div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-5 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-blend:overlay;--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:0px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\">\n<div class=\"fusion-column-wrapper fusion-flex-justify-content-flex-start fusion-content-layout-column\">\n<div class=\"fusion-text fusion-text-14\">\n<p><span style=\"font-weight: 400;\">Welcome, Reachers, to a new interplanetary update!<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Following up on our previous update about the initial game tutorial, we&#8217;ve taken a step back to re-evaluate the starting progression based on player feedback. Concerns were raised that the experience felt too &#8220;on the rails.&#8221; As a result, we&#8217;ve decided to move away from such a linear system and are instead introducing our new Challenges feature. This new system will allow us to reduce the number of required missions while still providing players with some direction and instructions on how systems work in the game.<\/span><\/p>\n<h4 style=\"--fontsize: 46; line-height: 1.2;\"><b>Make Haven more Sandbox<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Haven (and Crucible, which it orbits) have recently undergone an attack from the Corruption! Some things are still being damaged and rebuilt; if the player wants to prove that they&#8217;re ready to be a member of the galactic community they should help in the rebuilding effort here.<\/span><\/p>\n<p><em><span style=\"text-decoration: underline;\">Mechanics<\/span><\/em>:<span style=\"font-weight: 400;\"> Instead of a long series of 5 step, dialogue heavy questlines in a Haven Themepark, we offload the majority of the tutorial into two places: A simple tutorial mission series to teach the base functionally and the TPL Challenge to encourage learning along the way.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The simple tutorial mission series will no longer be the FTUE Hallways, but instead start directly on Haven. After a short introduction you will encounter Mayor Bob who will help you along your first steps into the game.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Note: If you were already on Haven your mission progress will be reset and you will need to complete the new missions.<\/span><\/p>\n<h4><b>Challenges Feature<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">The challenge system allows players to learn over time at their own pace. It will provide a new UI element that breaks down various challenges into small bite size parts, giving some direction of different activities to be explored in the game. Some of these may be as simple as \u2018equip\u2019 a new tool that you just acquired or be as advanced as survey a whole planet. The possibilities are endless on the types of challenges we may include. The initial release will be a work in progress and we will continue to add more as the game continues to grow.<\/span><\/p>\n<h4 style=\"--fontsize: 46; line-height: 1.2;\"><b>Galactopedia<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">The Galactopedia is a replacement for our current F1 help screens. Making them more of an in-game encyclopedia of knowledge that include &#8220;how to&#8221; , lore, and mechanics overviews. One of the major advantages of this system is that it can unlock entries as you encounter new systems in the game. For example, you may not have a full listing of lore, but as you encounter NPC or Objects that reference the lore it will become a new entry in your Galactopeida. The first pass will mostly be moving the F1 screens over to the new system, but will continue to grow with every update.<\/span><\/p>\n<h4 style=\"--fontsize: 46; line-height: 1.2;\"><b>Skills Window Update<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">The skill window is getting a bit of rework to help make it more informative, a bit easier to navigate, and several features under the hood to help us with other systems.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">We have updated the layout to include the following:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Updated the top bar to include details on your available currency, along with clear profession and XP labels that remain visible while browsing the skills.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">A Dynamic Details panel on the right displays detailed information about our selected profession or skill.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Improved Skill Tree View that is fully zoomable and pannable with mouse controls, and centers to selected profession&#8217;s root skills.<\/span><\/li>\n<\/ul>\n<h4 style=\"--fontsize: 46; line-height: 1.2;\"><b>Skill Box States<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Skills are now clearly represented in one of four visual states:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Not Learned <\/b><span style=\"font-weight: 400;\">\u2013 Displays XP and currency cost.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Learned (In Practice)<\/b><span style=\"font-weight: 400;\"> \u2013 Opaque background.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Learned (Out of Practice)<\/b><span style=\"font-weight: 400;\"> \u2013 Slightly transparent and labeled \u201cOut of practice.\u201d<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Work in Progress (WIP)<\/b><span style=\"font-weight: 400;\"> \u2013 More transparent and clearly labeled as under development.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-weight: 400;\">Note: the support for skill caps, out of practice, etc, is not there yet, but now the UI is ready for it.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">All skill boxes display:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Skill name<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Icon (placeholder visuals for now)<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Tooltip: \u201cSelect to see details.\u201d<\/span><\/li>\n<\/ul>\n<p><span style=\"font-weight: 400;\">Click a skill to view full details in the right panel. Click it again \u2014 or click the background \u2014 to deselect.<\/span><\/p>\n<h4 style=\"--fontsize: 46; line-height: 1.2;\"><b>Profession Details<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">When viewing a profession, the right panel shows:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Profession name<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">The type of XP required (e.g., \u201cRequires Botany XP to learn skills.\u201d)<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">A scrollable description explaining the profession\u2019s role and focus<\/span><\/li>\n<\/ul>\n<p><i><span style=\"font-weight: 400;\">We have a lot of text to add in and fill out!<\/span><\/i><i><\/i><\/p>\n<h4 style=\"--fontsize: 46; line-height: 1.2;\"><b>Skill Details &amp; Interaction<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Selecting a skill now shows:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Skill icon in a framed header<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Skill name<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Detailed description<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">List of abilities granted<\/span><\/li>\n<\/ul>\n<h4 style=\"--fontsize: 46; line-height: 1.2;\"><b>Learning Skills (At Skill Kiosks)<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">If you\u2019re at a skill kiosk:<\/span><\/p>\n<ul>\n<li aria-level=\"1\"><b>Not Learned Skills<\/b><\/li>\n<\/ul>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\">\u201cLearn Skill\u201d button appears.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\">If you don\u2019t meet requirements, the button is disabled with a tooltip explaining what you\u2019re missing.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\">If you meet requirements, you can learn the skill instantly.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li aria-level=\"1\"><b>Skills In Practice<\/b><\/li>\n<\/ul>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\">\u201cStop Practicing\u201d button appears.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\">Practicing fewer skills frees up space to focus on others.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li aria-level=\"1\"><b>Skills Out of Practice<\/b><\/li>\n<\/ul>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\">\u201cStart Practicing\u201d button appears.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\">Restores the skill\u2019s abilities after a short ramp-up.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-weight: 400;\">If you\u2019re not at a skill kiosk, these buttons won\u2019t appear.<\/span><\/p>\n<h4 style=\"--fontsize: 46; line-height: 1.2;\"><b>Gameplay Features<\/b><\/h4>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Updated skill trees for Grenade Launcher and Pistol (and fixed the issue with abilities not working). These trees have been moved to their own xp types so in order to progress in these trees you will need to use the appropriate type of weapon.<\/span>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\">Pistol now have a default battery size of\u2026 6. Each ability that fires a projectile will consume 1 battery per projectile. Waiting for a few seconds without firing will recharge (or reload?) the battery as usual. The default projectile speed is much faster but the homing effect is significantly reduced from prior versions.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"2\">New active skills:\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"3\">Double Tap: Fires two quick shots at once.<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"3\">Ricochet: Fire a single projectile that bounces to nearby valid targets (known issue: bugged visuals but functions correctly).<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"3\">Unload: Fan the hammer and fire as fast as you can pull the trigger.<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"3\">Double Time: Double the size of the pistol battery for a short time.<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"3\">Pistol Whip: Stun enemies in front of you for a short duration (known issue: placeholder visuals but functions correctly).<\/li>\n<\/ul>\n<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\">Grenade Launcher Skills:<\/span>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"3\">Cluster: A single projectile that detonates into a swarm of homing projectiles on impact.<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"3\">Repulsor: Creates an explosion that knocks targets away from the center of the blast<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"3\">Implosion: Creates an impact that draws the targets toward the center of the effect<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"3\">Uplift: Creates an antigravity field on impact that slowly lifts enemies into the air and prevents them from moving for a short duration.<\/li>\n<\/ul>\n<\/li>\n<li aria-level=\"3\">New Healix skill:\n<ul>\n<li aria-level=\"3\">Siphon: Hold to fire a beam that locks to an enemy and drains their health to restore some of your own.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Besom Scrubs have been updated to drop branches when harvested<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Wood Slurry Recipe can be obtained through Refining Other skill box<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Grip and Stock recipes have been updated to take wood instead of planks<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed an issue where several specials could be removed from tools and weapons, then you would not have the ability to add them back<\/span><\/li>\n<\/ul>\n<h4 style=\"--fontsize: 46; line-height: 1.2;\"><b>Additional Updates &amp; Fixes<\/b><\/h4>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Added the ability to adjust the overall game Gamma while in game. This can be found on the Graphics setting page under Gamma Correction<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Server Performance Fixes: We found an assortment of slowdowns and have resolved them. Among them flora scanning and any time items were moved into containers; this was particularly bad when harvesting or other scenarios where you got a lot of doobers.<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Added a fix for the consumable UI so it doesn&#8217;t reset on zoning and death<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">The Ballhog enemies now have voices\u2026<\/li>\n<\/ul>\n<h4 style=\"--fontsize: 46; line-height: 1.2;\"><b>Known Issues<\/b><\/h4>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Ricochet&#8217;s visual is bugged. Pistol Whip has no animation despite the name (but does have a placeholder VFX).<\/span><\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"wp-block-group is-layout-flex wp-block-group-is-layout-flex\">\n<div style=\"font-size:16px;\" class=\"wp-block-post-date\"><time datetime=\"2026-04-01T21:19:10-07:00\"><a href=\"https:\/\/starsreach.com\/de\/the-open-horizon-update\/\">April 1, 2026<\/a><\/time><\/div>\n<div style=\"font-size:16px\" class=\"taxonomy-category wp-block-post-terms\"><a href=\"https:\/\/starsreach.com\/de\/category\/all-news\/\" rel=\"tag\">All News<\/a><span class=\"wp-block-post-terms__separator\">, <\/span><a href=\"https:\/\/starsreach.com\/de\/category\/build-notes\/\" rel=\"tag\">Build Notes<\/a><\/div>\n<\/div>\n<div class=\"wp-block-spacer\" style=\"height: 120px;\" aria-hidden=\"true\">\u00a0<\/div>\n<\/li>\n<li class=\"wp-block-post post-7560 post type-post status-publish format-standard has-post-thumbnail hentry category-all-news category-lore-posts\">\n<h2 style=\"font-size:64px;line-height:1.2;\" class=\"wp-block-post-title\"><a href=\"https:\/\/starsreach.com\/de\/roleplay-guide-the-fae\/\" target=\"_self\" >ROLEPLAY GUIDE: THE FAE<\/a><\/h2>\n<figure class=\"alignwide wp-block-post-featured-image\"><a href=\"https:\/\/starsreach.com\/de\/roleplay-guide-the-fae\/\" target=\"_self\"  ><img decoding=\"async\" width=\"1920\" height=\"1080\" src=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%27http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%27%20width%3D%271920%27%20height%3D%271080%27%20viewBox%3D%270%200%201920%201080%27%3E%3Crect%20width%3D%271920%27%20height%3D%271080%27%20fill-opacity%3D%220%22%2F%3E%3C%2Fsvg%3E\" class=\"attachment-post-thumbnail size-post-thumbnail lazyload wp-post-image\" alt=\"ROLEPLAY GUIDE: THE FAE\" title=\"ROLEPLAY GUIDE: THE FAE\" style=\"object-fit:cover;\" data-orig-src=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/f996182f-e392-4dec-17ff-7c874f8e4900\/1920x1080\" data-attachment-id=\"7561\" data-permalink=\"https:\/\/starsreach.com\/de\/roleplay-guide-the-fae\/\/\" data-orig-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/f996182f-e392-4dec-17ff-7c874f8e4900\/1920x1080\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"&#091;&#093;\" data-image-title=\"\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/f996182f-e392-4dec-17ff-7c874f8e4900\/1920x1080\" \/><\/a><\/figure>\n<div class=\"entry-content wp-block-post-content is-layout-flow wp-block-post-content-is-layout-flow\">\n<div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-7 fusion-flex-container nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-flex-wrap:wrap;\" >\n<div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1248px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\">\n<div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-6 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-blend:overlay;--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:0px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\">\n<div class=\"fusion-column-wrapper fusion-flex-justify-content-flex-start fusion-content-layout-column\">\n<div class=\"fusion-text fusion-text-15\">\n<h4 style=\"--fontsize: 60; line-height: 1.2;\"><b>FAE PHYSICAL DESCRIPTION<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Fae look like small, wiry humanoids with delicate, translucent wings that flutter a lot more for expression than for actual flying (most people in the Garden treat the wings as basically decorative\/vestigial). They\u2019re often described as having a slightly \u201cstorybook\u201d presence\u2014big eyes, quick movements, and a tendency to perch, loom, or hover at the edge of a group like they\u2019re deciding whether to join the scene. Size can vary a lot (you\u2019ll occasionally meet a Fae who\u2019s <\/span><i><span style=\"font-weight: 400;\">huge<\/span><\/i><span style=\"font-weight: 400;\">), but the shared visual is the wings and that \u201ctoo alert for comfort\u201d posture.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p>\n<h4 style=\"--fontsize: 60; line-height: 1.2;\"><b>HOME \u201cPLANET,\u201d HISTORY, AND CULTURE<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Fae are the odd ones out: <\/span><b>they don\u2019t have a confirmed homeworld<\/b><span style=\"font-weight: 400;\">. Fae folklore insists they <\/span><i><span style=\"font-weight: 400;\">did<\/span><\/i><span style=\"font-weight: 400;\">\u2014a lost place called <\/span><b>T\u00edr na n\u00d3g<\/b><span style=\"font-weight: 400;\">, where (allegedly) magic worked and their wings were more than vestiges\u2014but in ordinary Garden life that\u2019s treated as a legend (even many Fae don\u2019t agree on whether it\u2019s literal, metaphorical, or pure coping myth). What everyone <\/span><i><span style=\"font-weight: 400;\">does<\/span><\/i><span style=\"font-weight: 400;\"> agree on is the practical history: Fae survived by living as stowaways on Servitor ships, learning routes, timing, and how to hop from vessel to vessel. Some chose space life; others secretly made their way down to planet surfaces, which is why \u201cfairy folk\u201d stories show up all over. Over time, key Fae figures were central to the diplomacy that became the <\/span><b>Transplanetary League<\/b><span style=\"font-weight: 400;\">, and the species split culturally into <\/span><b>spacefaring Fae<\/b><span style=\"font-weight: 400;\"> (shipwise, networked, politically savvy) and <\/span><b>ground Fae<\/b><span style=\"font-weight: 400;\"> (hidden communities, tradition-heavy, wary of attention). Their social superpower is that they love other peoples\u2019 customs\u2014they collect traditions the way other species collect gear, and they\u2019re often the ones hosting weird little cross-cultural celebrations because \u201cwhy wouldn\u2019t we try everyone\u2019s holidays?\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p>\n<h4 style=\"--fontsize: 60; line-height: 1.2;\"><b>LANGUAGE, AND HOW TO \u201cSOUND LIKE ONE\u201d<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Fae speech is <\/span><i><span style=\"font-weight: 400;\">not<\/span><\/i><span style=\"font-weight: 400;\"> built like normal \u201ctranslate-the-words\u201d language. It\u2019s built around states and social safety: instead of saying exactly what you mean, you say something like \u201cpressure is present\u201d (danger) or \u201cclosure\u201d (goodbye). To sound Fae in English, keep lines short, calm, and oddly abstract, like you\u2019re trying not to accidentally step on a social landmine. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">Fae speech tends to avoid concrete nouns on purpose\u2014they\u2019ll describe <\/span><i><span style=\"font-weight: 400;\">what something does to the situation<\/span><\/i><span style=\"font-weight: 400;\"> instead of naming the thing. So a Fae won\u2019t say \u201cServitor,\u201d \u201cgun,\u201d \u201cwormhole,\u201d or even \u201cship\u201d unless they\u2019re being unusually blunt; they\u2019ll say stuff like \u201cthe watcher,\u201d \u201cthe harm-maker,\u201d \u201cthe passage,\u201d \u201cthe carrying-place\u201d or just drop to pure state-talk: \u201cpressure is present,\u201d \u201cclosure,\u201d \u201centry is offered,\u201d \u201ca price is forming.\u201d In RP, lean into this by circling the object with function\/role words, and only \u201csnap into nouns\u201d when you want to signal urgency, intimacy, or a deliberate escalation (it reads like you\u2019re breaking a taboo to be clear).<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Avoid hard commitments (\u201cI swear,\u201d \u201cI promise,\u201d \u201cI will definitely\u2026\u201d) unless you <\/span><i><span style=\"font-weight: 400;\">want<\/span><\/i><span style=\"font-weight: 400;\"> it to feel serious. Drop in a few Fae anchor-words and you\u2019ll read instantly as Fae: <\/span><b>kopo<\/b><span style=\"font-weight: 400;\"> (attention), <\/span><b>eth<\/b><span style=\"font-weight: 400;\"> (settled\/yes\/okay), <\/span><b>doru<\/b><span style=\"font-weight: 400;\"> (withdraw\/no), <\/span><b>prel<\/b><span style=\"font-weight: 400;\"> (pressure\/danger), <\/span><b>gava<\/b><span style=\"font-weight: 400;\"> (gathering\/meeting), <\/span><b>or<\/b><span style=\"font-weight: 400;\"> (closure).<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p>\n<h4 style=\"--fontsize: 60; line-height: 1.2;\"><b>NAMING YOUR AVATAR<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Give your Fae a <\/span><b>cover name<\/b><span style=\"font-weight: 400;\">\u2014something safe to use in public\u2014because \u201ctrue names\u201d are treated as a <\/span><i><span style=\"font-weight: 400;\">big deal<\/span><\/i><span style=\"font-weight: 400;\"> in Fae culture. This is why most Fae you see in the game lore are using names drawn from Terran culture. But you can feel free to steal from any language and any culture for a name! <\/span><\/p>\n<p><span style=\"font-weight: 400;\">You shouldn\u2019t use your true name in the game at all. But if you want to develop one, keep it <\/span><b>short (1\u20133 syllables), breathy, and vowel-forward<\/b><span style=\"font-weight: 400;\">, with soft consonants (<\/span><b>k \/ p \/ t \/ r \/ l \/ s \/ w<\/b><span style=\"font-weight: 400;\">) and not many hard \u201cthunk\u201d endings. The easiest pattern is: <\/span><b>(soft syllable)(soft syllable)<\/b><span style=\"font-weight: 400;\">, and if you want a slightly more formal vibe, make it a two-part name where the second part sounds like a state-word: <\/span><i><span style=\"font-weight: 400;\">Kopo-Rie<\/span><\/i><span style=\"font-weight: 400;\">, <\/span><i><span style=\"font-weight: 400;\">Len-Prel<\/span><\/i><span style=\"font-weight: 400;\">, <\/span><i><span style=\"font-weight: 400;\">Eth-Gava<\/span><\/i><span style=\"font-weight: 400;\">, <\/span><i><span style=\"font-weight: 400;\">Thira-Sela<\/span><\/i><span style=\"font-weight: 400;\">\u2014stuff that feels like it could be both a name and a tiny sentence.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p>\n<h4 style=\"--fontsize: 60; line-height: 1.2;\"><b>ROLEPLAY TIPS FOR PLAYING A FAE<\/b><\/h4>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Be careful with certainty.<\/b><span style=\"font-weight: 400;\"> You\u2019re comfortable with \u201cmaybe,\u201d \u201cnot yet,\u201d \u201cpressure present,\u201d \u201cclosure\u201d \u2014 and you get visibly tense around oaths and promises.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Collect traditions.<\/b><span style=\"font-weight: 400;\"> You\u2019re the one who knows everyone\u2019s holidays, taboos, greetings, and comfort-food rituals\u2014and you actually enjoy it.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Space Fae vs ground Fae is a real cultural divide.<\/b><span style=\"font-weight: 400;\"> Space Fae are networked and pragmatic; ground Fae are secretive and tradition-guarding. Pick a side (or play the friction).<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Treat the \u201cother world\u201d as disputed lore.<\/b><span style=\"font-weight: 400;\"> Some Fae talk about the Veil\/T\u00edr na n\u00d3g like it\u2019s history; others roll their eyes and call it stories for children.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Understatement is your drama.<\/b><span style=\"font-weight: 400;\"> You don\u2019t shout \u201cDANGER!\u201d \u2014 you say \u201cpressure is present,\u201d and everyone who knows you should instantly worry.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Show emotion through motion.<\/b><span style=\"font-weight: 400;\"> Wing fluttering, stillness, turning away (\u201cwithdraw\u201d), stepping closer (\u201cattention turns toward you\u201d).<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Be good at being overlooked.<\/b><span style=\"font-weight: 400;\"> You learned to survive near Servitors; slipping through cracks is part of the identity.<\/span><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h4 style=\"--fontsize: 60; line-height: 1.2;\"><b>FAE PHRASEBOOK HOTBAR<\/b><\/h4>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Hello \/ Hey:<\/b> <b>kopo rie<\/b><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Goodbye:<\/b> <b>or<\/b><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Yes \/ OK:<\/b> <b>eth<\/b><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>No \/ refuse:<\/b> <b>doru<\/b><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>I don\u2019t know:<\/b> <b>deth-kare<\/b><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>I understand:<\/b> <b>eth-kopo<\/b><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>I do not understand:<\/b> <b>telake kopo<\/b><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>I mean no harm \/ peace:<\/b> <b>len-prel masi<\/b><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Follow me:<\/b> <b>rie sava<\/b><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Wait here:<\/b> <b>luma sen<\/b><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>It\u2019s dangerous here:<\/b> <b>prel wia<\/b><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Safe travels \/ go carefully:<\/b> <b>kire nipo<\/b><\/li>\n<\/ul>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Stop!:<\/b> <b>doru!<\/b><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Run!:<\/b> <b>sava-kire<\/b><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Hide!:<\/b> <b>ruho<\/b><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>I want to trade:<\/b> <b>ovar-kensa<\/b><\/li>\n<\/ul>\n<p><b>\u201cSpice\u201d you can use as exclamations<\/b><\/p>\n<p><span style=\"font-weight: 400;\">(Fae don\u2019t really do goofy swear-words; their \u201cspice\u201d is just sharper state-language.)<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Too much \/ unfair!:<\/b> <b>kor-prel!<\/b><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>We survived:<\/b> <b>thira eth<\/b><\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"wp-block-group is-layout-flex wp-block-group-is-layout-flex\">\n<div style=\"font-size:16px;\" class=\"wp-block-post-date\"><time datetime=\"2026-04-01T14:09:53-07:00\"><a href=\"https:\/\/starsreach.com\/de\/roleplay-guide-the-fae\/\">April 1, 2026<\/a><\/time><\/div>\n<div style=\"font-size:16px\" class=\"taxonomy-category wp-block-post-terms\"><a href=\"https:\/\/starsreach.com\/de\/category\/all-news\/\" rel=\"tag\">All News<\/a><span class=\"wp-block-post-terms__separator\">, <\/span><a href=\"https:\/\/starsreach.com\/de\/category\/lore-posts\/\" rel=\"tag\">Lore<\/a><\/div>\n<\/div>\n<div class=\"wp-block-spacer\" style=\"height: 120px;\" aria-hidden=\"true\">\u00a0<\/div>\n<\/li>\n<li class=\"wp-block-post post-7540 post type-post status-publish format-standard has-post-thumbnail hentry category-all-news category-lore-posts\">\n<h2 style=\"font-size:64px;line-height:1.2;\" class=\"wp-block-post-title\"><a href=\"https:\/\/starsreach.com\/de\/roleplay-guide-terrans\/\" target=\"_self\" >ROLEPLAY GUIDE: TERRANS<\/a><\/h2>\n<figure class=\"alignwide wp-block-post-featured-image\"><a href=\"https:\/\/starsreach.com\/de\/roleplay-guide-terrans\/\" target=\"_self\"  ><img decoding=\"async\" width=\"1920\" height=\"1080\" src=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%27http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%27%20width%3D%271920%27%20height%3D%271080%27%20viewBox%3D%270%200%201920%201080%27%3E%3Crect%20width%3D%271920%27%20height%3D%271080%27%20fill-opacity%3D%220%22%2F%3E%3C%2Fsvg%3E\" class=\"attachment-post-thumbnail size-post-thumbnail lazyload wp-post-image\" alt=\"ROLEPLAY GUIDE: TERRANS\" title=\"ROLEPLAY GUIDE: TERRANS\" style=\"object-fit:cover;\" data-orig-src=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/27227e53-b820-4a1b-75fa-69294830fc00\/1920x1080\" data-attachment-id=\"7543\" data-permalink=\"https:\/\/starsreach.com\/de\/roleplay-guide-terrans\/\/\" data-orig-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/27227e53-b820-4a1b-75fa-69294830fc00\/1920x1080\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"&#091;&#093;\" data-image-title=\"\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/27227e53-b820-4a1b-75fa-69294830fc00\/1920x1080\" \/><\/a><\/figure>\n<div class=\"entry-content wp-block-post-content is-layout-flow wp-block-post-content-is-layout-flow\">\n<div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-8 fusion-flex-container nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-flex-wrap:wrap;\" >\n<div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1248px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\">\n<div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-7 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:0px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\">\n<div class=\"fusion-column-wrapper fusion-flex-justify-content-flex-start fusion-content-layout-column\">\n<div class=\"fusion-text fusion-text-16\">\n<h4 style=\"--fontSize: 60; line-height: 1.2;\"><b>TERRAN PHYSICAL DESCRIPTION<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Terrans are just\u2026 humans. No horns, no wings, no whiskers, no gills\u2014just the full messy range of human body types, skin tones, hair textures, scars, tattoos, and fashion tribes. If you want to make a Terran <\/span><i><span style=\"font-weight: 400;\">read<\/span><\/i><span style=\"font-weight: 400;\"> as \u201cfrom Terra\u201d in a crowd of aliens, lean on style: utilitarian workwear, sports\/athleisure, streetwear, old military surplus, office-core, or whatever your character\u2019s subculture is. Terrans also tend to use their faces and hands a lot\u2014big expressions, eye contact (or pointed lack of it), and emphatic gestures\u2014especially compared to species that default to controlled formality.<\/span><\/p>\n<p><span style=\"font-weight: 400;\"><br \/><\/span><\/p>\n<h4 style=\"--fontSize: 60; line-height: 1.2;\"><b>HOME PLANET, HISTORY, AND CULTURE<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Terrans are from <\/span><b>Terra<\/b><span style=\"font-weight: 400;\"> (Earth), a planet of huge contrasts: deserts on every continent, rainforests on most continents, and dramatic canyons\/mesas that look like geology showing off. Terran history is basically \u201cincredible creativity + constant arguing + long-term consequences,\u201d and by the time they left for the Garden they\u2019d been through plenty of political systems (with autocracy and democracy as the big recurring poles). Culturally, Terrans are famously divided\u2014religions, nations, ideologies, class, you name it\u2014but they\u2019re also weirdly good at snapping into alignment around a shared goal (a mission, a deadline, a crisis, a project). They\u2019re known for comfort foods (noodles, dumplings, soups, mashed potatoes, rice dishes), for putting fun \u201cextra bits\u201d in food (think boba energy), and for loud cultural exports like rock-n-roll and opera. If the other species feel like they\u2019re carrying one big cultural throughline, Terrans feel like a whole grab-bag held together by \u201cokay, but what are we trying to <\/span><i><span style=\"font-weight: 400;\">do<\/span><\/i><span style=\"font-weight: 400;\">?\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The Garden in currently in the throes of a <\/span><i><span style=\"font-weight: 400;\">huge<\/span><\/i><span style=\"font-weight: 400;\"> fad for Terrain culture from the 20<\/span><span style=\"font-weight: 400;\">th<\/span><span style=\"font-weight: 400;\"> and 21<\/span><span style=\"font-weight: 400;\">st<\/span><span style=\"font-weight: 400;\"> centuries, which was a particularly turbulent period in Terran history, with the invention and subsequent loss of multiple entire types of media, music, and more. Many Terrans aren\u2019t crazy about all that looking backward at something they left behind long ago, but there isn\u2019t much they can do about the rest of the galaxy.<\/span><\/p>\n<p><span style=\"font-weight: 400;\"><br \/><\/span><\/p>\n<h4 style=\"--fontSize: 60; line-height: 1.2;\"><b>LANGUAGE, AND HOW TO \u201cSOUND LIKE ONE\u201d<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Terrans used to speak thousands of languages, and in the Garden most get by with a <\/span><b>LinguaDot<\/b><span style=\"font-weight: 400;\"> translator implant\u2014so in day-to-day play, Terran \u201clanguage\u201d is really <\/span><i><span style=\"font-weight: 400;\">attitude<\/span><\/i><span style=\"font-weight: 400;\">: quick idioms, jokes, sarcasm, pop-culture-style references, and a habit of turning everything into a plan. To sound Terran, talk in goal language (\u201chere\u2019s the plan,\u201d \u201cwhat\u2019s the win condition,\u201d \u201ctwo minutes,\u201d \u201cwe can do this\u201d), use casual contractions, and don\u2019t be afraid of being a little emotionally obvious (Terrans swear, sigh, roll their eyes, and narrate their frustration). Also, Terrans love catchy slang\u2014short phrases that spread fast\u2014so it\u2019s very in-character to coin a term and try to make it stick.<\/span><\/p>\n<p><span style=\"font-weight: 400;\"><br \/><\/span><\/p>\n<h4 style=\"--fontSize: 60; line-height: 1.2;\"><b>NAMING YOUR AVATAR<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Terran naming is a free-for-all because Terra had so many cultures: you can do \u201cgiven name + family name,\u201d multi-part names, single names, nicknames-as-legal-identities, or handles\/callsigns that became the real name. Family name order can vary (family-first or family-last), and a lot of Terrans in space go by what\u2019s easy to say over comms. If you want a very \u201cTerran in the Garden\u201d feel: pick a normal Earth-style name, then add a nickname\/handle that reflects your job, a screwup, or a proud achievement\u2014Terrans love that kind of identity shorthand.<\/span><\/p>\n<p><span style=\"font-weight: 400;\"><br \/><\/span><\/p>\n<h4 style=\"--fontSize: 60; line-height: 1.2;\"><b>ROLEPLAY TIPS FOR PLAYING A TERRAN<\/b><\/h4>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Be <\/span><b>mission-driven<\/b><span style=\"font-weight: 400;\">: even casual Terrans gravitate toward \u201cwhat are we doing and why?\u201d<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Be <\/span><b>socially adaptable<\/b><span style=\"font-weight: 400;\">: code-switching is normal; you shift tone depending on the room.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Be <\/span><b>inventive under pressure<\/b><span style=\"font-weight: 400;\">: hacky solutions, duct-tape heroics, \u201cit\u2019s stupid but it works.\u201d<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Be <\/span><b>expressive<\/b><span style=\"font-weight: 400;\">: big reactions, quick humor, occasional visible frustration.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Be <\/span><b>tribal in small ways<\/b><span style=\"font-weight: 400;\">: teams, crews, clubs, fandom-like loyalties, inside jokes.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Use <\/span><b>comfort rituals<\/b><span style=\"font-weight: 400;\">: food, music, tiny traditions you carry with you.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">When you compliment someone, make it sound like a <\/span><i><span style=\"font-weight: 400;\">warning label<\/span><\/i><span style=\"font-weight: 400;\">\u2014Terrans respect capability.<\/span><\/li>\n<\/ul>\n<h4 style=\"--fontSize: 60; line-height: 1.2;\"><b>TERRAN PHRASEBOOK<\/b><\/h4>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Hello \/ Hey:<\/b><span style=\"font-weight: 400;\"> \u201c<\/span><b>It\u2019s time, hey.<\/b><span style=\"font-weight: 400;\">\u201d<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Goodbye:<\/b><span style=\"font-weight: 400;\"> \u201cSee you. Stay alive.\u201d<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Yes:<\/b><span style=\"font-weight: 400;\"> \u201cYeah.\u201d \/ \u201cCopy.\u201d<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>No:<\/b><span style=\"font-weight: 400;\"> \u201cNope.\u201d \/ \u201cNegative.\u201d<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Please:<\/b><span style=\"font-weight: 400;\"> \u201cPlease.\u201d \/ \u201cDo me a solid.\u201d<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Thanks:<\/b><span style=\"font-weight: 400;\"> \u201cThanks.\u201d \/ \u201cI owe you.\u201d<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>I was wrong:<\/b><span style=\"font-weight: 400;\"> \u201cOkay. I was wrong.\u201d<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>I mean no harm:<\/b><span style=\"font-weight: 400;\"> \u201cEasy. I\u2019m not here to start anything.\u201d<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>I need help:<\/b><span style=\"font-weight: 400;\"> \u201cI need a hand. Now.\u201d<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Follow me:<\/b><span style=\"font-weight: 400;\"> \u201cOn me.\u201d \/ \u201cThis way.\u201d<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Wait here:<\/b><span style=\"font-weight: 400;\"> \u201cHold. Right here.\u201d<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>It\u2019s dangerous here:<\/b><span style=\"font-weight: 400;\"> \u201cThis is bad terrain. Eyes up.\u201d<\/span><\/li>\n<\/ul>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Stop!:<\/b><span style=\"font-weight: 400;\"> \u201cStop! Don\u2019t move.\u201d<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Run!:<\/b><span style=\"font-weight: 400;\"> \u201cMove! Move!\u201d<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>I want to trade:<\/b><span style=\"font-weight: 400;\"> \u201cTrade?\u201d \/ \u201cYou buying or selling?\u201d<\/span><\/li>\n<\/ul>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Big compliment \/ hype:<\/b><span style=\"font-weight: 400;\"> \u201cYou\u2019re <\/span><b>putting the Garden on notice.<\/b><span style=\"font-weight: 400;\">\u201d (you\u2019re fierce\/smart\u2014everyone should watch out)<\/span><\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"wp-block-group is-layout-flex wp-block-group-is-layout-flex\">\n<div style=\"font-size:16px;\" class=\"wp-block-post-date\"><time datetime=\"2026-03-19T12:46:46-07:00\"><a href=\"https:\/\/starsreach.com\/de\/roleplay-guide-terrans\/\">M\u00e4rz 19, 2026<\/a><\/time><\/div>\n<div style=\"font-size:16px\" class=\"taxonomy-category wp-block-post-terms\"><a href=\"https:\/\/starsreach.com\/de\/category\/all-news\/\" rel=\"tag\">All News<\/a><span class=\"wp-block-post-terms__separator\">, <\/span><a href=\"https:\/\/starsreach.com\/de\/category\/lore-posts\/\" rel=\"tag\">Lore<\/a><\/div>\n<\/div>\n<div class=\"wp-block-spacer\" style=\"height: 120px;\" aria-hidden=\"true\">\u00a0<\/div>\n<\/li>\n<li class=\"wp-block-post post-7528 post type-post status-publish format-standard has-post-thumbnail hentry category-all-news category-build-notes\">\n<h2 style=\"font-size:64px;line-height:1.2;\" class=\"wp-block-post-title\"><a href=\"https:\/\/starsreach.com\/de\/a-recruit-no-more\/\" target=\"_self\" >A Recruit No More &#8211; The Crucible Update<\/a><\/h2>\n<figure class=\"alignwide wp-block-post-featured-image\"><a href=\"https:\/\/starsreach.com\/de\/a-recruit-no-more\/\" target=\"_self\"  ><img decoding=\"async\" width=\"1920\" height=\"1080\" src=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%27http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%27%20width%3D%271920%27%20height%3D%271080%27%20viewBox%3D%270%200%201920%201080%27%3E%3Crect%20width%3D%271920%27%20height%3D%271080%27%20fill-opacity%3D%220%22%2F%3E%3C%2Fsvg%3E\" class=\"attachment-post-thumbnail size-post-thumbnail lazyload wp-post-image\" alt=\"A Recruit No More &#8211; The Crucible Update\" title=\"A Recruit No More &#8211; The Crucible Update\" style=\"object-fit:cover;\" data-orig-src=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/d7a6cc18-3975-4e5b-347c-bfec166bbf00\/1920x1080\" data-attachment-id=\"7531\" data-permalink=\"https:\/\/starsreach.com\/de\/a-recruit-no-more\/\/\" data-orig-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/d7a6cc18-3975-4e5b-347c-bfec166bbf00\/1920x1080\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"&#091;&#093;\" data-image-title=\"\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/d7a6cc18-3975-4e5b-347c-bfec166bbf00\/1920x1080\" \/><\/a><\/figure>\n<div class=\"entry-content wp-block-post-content is-layout-flow wp-block-post-content-is-layout-flow\">\n<div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-9 fusion-flex-container has-pattern-background has-mask-background nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-flex-wrap:wrap;\" >\n<div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1248px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\">\n<div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-8 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:20px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-order-medium:0;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-order-small:0;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\">\n<div class=\"fusion-column-wrapper fusion-column-has-shadow fusion-flex-justify-content-flex-start fusion-content-layout-column\">\n<div class=\"fusion-text fusion-text-17\">\n<p><span style=\"font-weight: 400;\">Welcome, Reachers, to a new interplanetary update!<\/span><\/p>\n<p><span style=\"font-weight: 400;\">In our previous update, we shared a new game pathway to help new players explore the aspects of the game (such as mining, combat, crafting, \u2026), but it was not completely done yet, as one last space-jump was missing: <\/span><b>Crucible<\/b><span style=\"font-weight: 400;\">.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The onboarding experience has now been updated as follows:<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Preamble =&gt; Hallway =&gt; Haven =&gt; Crucible =&gt; TPL Starbase and Beyond<\/span><\/p>\n<p>You must create a new character to experience this part of the new player experience. Existing characters cannot go back to Haven and Crucible, yet.<\/p>\n<p><i><b>Note:<\/b><span style=\"font-weight: 400;\"> We hear the feedback that the current iteration of Haven quests is a little too theme park. We agree, but have been working on overhauling the missions framework and systems to give ourselves the tools to create more varied and custom missions. Now that most of that tooling is in place, we\u2019ll start refining and improving the mission flow to give you a little more freedom and agency.<\/span><\/i><\/p>\n<\/div>\n<div class=\"fusion-text fusion-text-18\" style=\"--awb-margin-top:40px;\">\n<h3>So, What is Crucible?<\/h3>\n<p><span style=\"font-weight: 400;\">Crucible is the planet that Haven is orbiting, and it has a very <\/span><b>hostile environment<\/b><span style=\"font-weight: 400;\"> that is not suitable for colonization, but is <\/span><b>rich in resources<\/b><span style=\"font-weight: 400;\">. <\/span><i><span style=\"font-weight: 400;\">If you want to experience a nice hot tub, this could be the right place for some of you.<\/span><\/i><span style=\"font-weight: 400;\"><br \/>\n<\/span><span style=\"font-weight: 400;\">Anyway, the Transplanetary League (TPL) has erected a satellite training base that you will visit on your initial journey.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Completing your initial training on Haven and earning your PIP&#8217;s (Points in Progress), you will be granted access to Crucible.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Once you arrive on Crucible, you will be greeted by members of the TPL who assist you in surviving on the planet. You\u2019ll receive <\/span><b>Klaatu and XP<\/b><span style=\"font-weight: 400;\"> awards along the way, as well as earn your <\/span><b>Space Suit<\/b><span style=\"font-weight: 400;\">, needed to travel to the TPL Starbase in space.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Everything else should be self-explanatory, and if it\u2019s not, that\u2019s exactly why we\u2019re running these playtests; please let us know if anything is confusing or tedious! We\u2019d even enjoy hearing if you think it\u2019s fun! (Or if Crucible is too hot)<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p>\n<h4>Systems Pioneered for Crucible<\/h4>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Enhanced our mission system to support training on the Crucible planet.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Introduced a group travel system for moving all players to and from a planet when needed.<\/span><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h3>Gameplay Updates<\/h3>\n<h4>Movement<\/h4>\n<p><span style=\"font-weight: 400;\">As some of you have noted, our traversal speeds were way too fast and made moment-to-moment gameplay too slippery, and the worlds feel smaller.<\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span><span style=\"font-weight: 400;\">Movement <\/span><b>speeds<\/b><span style=\"font-weight: 400;\"> across the board have had a balance pass to be closer to our vision, including characters, creatures, and projectiles.<\/span><\/p>\n<h4 class=\"fusion-responsive-typography-calculated\" style=\"--fontsize: 24; line-height: 1.2;\" data-fontsize=\"24\" data-lineheight=\"28.8px\"><\/h4>\n<p><span style=\"font-weight: 400;\">With this change, you\u2019ll be able to see more and react to the surroundings, such as creature attacks. Slowing things down a bit opens up opportunities for us to add more ways to increase your speed in the future. We will continue to balance the movement changes as the gameplay progresses, keeping a close eye on community feedback &#8211; aka &#8211; your feedback!<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p>\n<h4>GravMesh<\/h4>\n<p><span style=\"font-weight: 400;\">The GravMesh has been updated to use <\/span><b>Battery<\/b><span style=\"font-weight: 400;\"> instead of <\/span><b>Stamina<\/b><span style=\"font-weight: 400;\">, with a lower max Battery and a faster regen rate than what you\u2019re used to, so you\u2019ll have shorter but more frequent usage.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p>\n<h4>Grenade Launchers<\/h4>\n<p><span style=\"font-weight: 400;\">A new weapon type has been added with a focus on <\/span><b>arc projectiles<\/b><span style=\"font-weight: 400;\"> and <\/span><b>AoE attacks<\/b><span style=\"font-weight: 400;\">. You can acquire these via new crafting recipes that are unlocked through the crafting skill.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The <\/span><b>Skills menu<\/b><span style=\"font-weight: 400;\"> has a few new abilities to unlock for Grenade Launchers as well as nodes to upgrade them.<\/span><\/p>\n<p><i><span style=\"font-weight: 400;\">Fire a Singularity grenade to pull multiple enemies in and then use Uplift to fire an antigrav grenade to lift them into the air, where you can DPS them with ease!<\/span><\/i><\/p>\n<p><span style=\"font-weight: 400;\">Note that the Grenade Launcher tree is still getting worked on and will have more to unlock soon.<\/span><\/p>\n<h4 class=\"fusion-responsive-typography-calculated\" style=\"--fontsize: 24; line-height: 1.2;\" data-fontsize=\"24\" data-lineheight=\"28.8px\"><\/h4>\n<h4>Goodbye, Old Weapons!<\/h4>\n<p><span style=\"font-weight: 400;\">With this update, we\u2019ve started to move away from the original placeholder weapons like the Omniblaster and Companion Orbs, and are heading towards the intended design of <\/span><b>fuller weapon trees<\/b><span style=\"font-weight: 400;\">.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The legacy placeholder weapons will no longer be acquirable, but you can keep them if you have them until the next wipe.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p>\n<h4>Ability Loadouts<\/h4>\n<p><span style=\"font-weight: 400;\">This update contains the first iteration of <\/span><b>Customizable Abilities<\/b><span style=\"font-weight: 400;\"> (a.k.a. specials or active skills) loadouts.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">You will now find <\/span><b>Loadout Kiosks<\/b><span style=\"font-weight: 400;\"> available in Camps (of all tiers) and certain pre-determined locations, like in the TPL Starbase. Accessing a Loadout Kiosk will allow you to <\/span><b>swap<\/b><span style=\"font-weight: 400;\"> out the Abilities attached to the E and Q keys on your <\/span><span style=\"font-weight: 400;\">currently equipped tool<\/span><span style=\"font-weight: 400;\">.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">For most existing tools, you won\u2019t be able to do much yet, but Pistols and Grenade Launchers have a couple of Abilities you can experiment with. Our focus for this release was the base system itself, and we\u2019re working on adding content to it next.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p>\n<h4>Map overhaul<\/h4>\n<p><span style=\"font-weight: 400;\">Previously, we allowed you to create a simple ASCII-based map (2D map) to assist you in the survey game with the Pathfinder. We have moved this to a <\/span><b>dynamic terrain map<\/b><span style=\"font-weight: 400;\"> (M key) that you can unveil by surveying with the Pathfinder. Eventually, we intend to make map data tradeable, allowing you to add custom waypoints.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p>\n<h4>Healix<\/h4>\n<p><span style=\"font-weight: 400;\">We updated the model used for the Healix and slightly increased its targeting radius. It should now be more effective.<\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span><span style=\"font-weight: 400;\">What are you waiting for? Go grab one, you squad needs healing!<\/span><\/p>\n<h4 class=\"fusion-responsive-typography-calculated\" style=\"--fontsize: 24; line-height: 1.2;\" data-fontsize=\"24\" data-lineheight=\"28.8px\"><\/h4>\n<h4>User Interface (UI) Updates<\/h4>\n<p><span style=\"font-weight: 400;\">We have been continuing to move away from how our UI worked under the hood. You will notice new graphics and an overall enhancement. Affected UI elements:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Public Events<\/b><span style=\"font-weight: 400;\"> &#8211; Those appearing on the left side of the screen, displaying data about special events like meteorites and boss invasions.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Navigation points<\/b><span style=\"font-weight: 400;\"> &#8211; The waypoints you see for missions and other locations in the world.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>World UI<\/b><span style=\"font-weight: 400;\"> &#8211; Emotes over creatures, and nameplates over characters.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Worldspace UI Updated<\/b><span style=\"font-weight: 400;\"> &#8211; Nameplates and other UI you see that are not in general ui windows. This should make them more accurate, have less jitter, and the colors have been adjusted.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Crafting UI<\/b><span style=\"font-weight: 400;\"> &#8211; The crafting screen is still in progress, so the version you will see in-game is going to have a little less functionality than the previous version. Applying this temporal change helps us solve several problems that were under the hood.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Chat Style<\/b><span style=\"font-weight: 400;\"> &#8211; We added some simple customization options that allow you to change the color and appearance of some of the chat messages. These options can be found on the ESC menu under \u2018Gameplay\u2019.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Key Rebinding<\/b><span style=\"font-weight: 400;\"> &#8211; Yes, we heard you! Several keys can now be customized through the Controls section on the ESC menus to allow key binding.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Consumable Assignment<\/b><span style=\"font-weight: 400;\"> &#8211; Now added to the inventory screen. On the right side, you can select consumables and then drag and drop your consumables into the radial menus for quick access with the F key.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed a bug that would <\/span><span style=\"font-weight: 400;\">center your mouse<\/span><span style=\"font-weight: 400;\"> cursor on screen when selecting tabs in the inventory UI.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed an issue where placing <\/span><span style=\"font-weight: 400;\">Fabricator<\/span><span style=\"font-weight: 400;\"> tiles would be blocked by a few areas of the UI.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Updated our <\/span><span style=\"font-weight: 400;\">mission tracking<\/span><span style=\"font-weight: 400;\"> to include a counter in case the mission requests more than a single item.<\/span><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h4>What else is in the Update?<\/h4>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Added some new <\/span><b>movement animations<\/b><span style=\"font-weight: 400;\"> for when you are going up or down a slope.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Improved <\/span><b>dodge roll<\/b><span style=\"font-weight: 400;\"> animations and made changes to animation time and dodge durations. Previously, it was a 0.25s animation with the same time in dodge duration. Now it\u2019s 0.5s of animation with 0.75s of dodge duration, giving players a little more defensive leeway.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Shields<\/b><span style=\"font-weight: 400;\"> have been simplified to no longer have a passthrough damage threshold. Previously, they would only block up to a certain amount of damage from a projectile and destroy it if the projectile was weaker than that threshold. Now they\u2019ll block projectiles regardless of damage unless they break the shield\u2019s remaining capacity, in which case the projectile will keep only its excess damage.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Made a significant improvement to the <\/span><b>performance of trees<\/b><span style=\"font-weight: 400;\">. Dense forest planets should give a noticeably higher FPS, as distant trees now use our new custom billboard tech. This tech upgrade will soon be applied to building blocks.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed several issues with how we hold and animate <\/span><b>tool swapping <\/b><span style=\"font-weight: 400;\">that could leave your arm in a very painful-looking position <\/span><i><span style=\"font-weight: 400;\">that the Healix power could not fix<\/span><\/i><span style=\"font-weight: 400;\">. In addition, we fixed a few issues with tools needing to be holstered\/unholstered to get them to work properly.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed a bug with tools not functioning correctly when holstering them while climbing and vaulting.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed a bug making tools equipped on slots 2-4 not function properly after loading back into the game.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Resolved some issues with the collections system, making it more accurate when updating.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Building tiles should now have outlines around them when selected with the fabricator.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">New 2&#215;2 floor tile variations and 1&#215;1 rugs have been added.<\/span><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h4>Known Issues<\/h4>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">When traveling through a portal, you may find yourself a short distance from it, as if you were still walking.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Newer creature drops sometimes show up as purple boxes while in the world.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Moving midair after jumping is currently still a little faster than the new walk\/run speeds. This will be fixed, so enjoy your bunny hopping while you can\u2026<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">You might occasionally see 2 public event alerts on the left side of your screen for a single event. This is visual only and goes away if you open a full-screen menu like the Inventory.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">The new slope animations might not end (or \u2018exit\u2019) as early as they should in some cases.<\/span><\/li>\n<\/ul>\n<h4 class=\"fusion-responsive-typography-calculated\" style=\"--fontsize: 24; line-height: 1.2;\" data-fontsize=\"24\" data-lineheight=\"28.8px\"><\/h4>\n<p><span style=\"font-weight: 400;\">We thank you once again for all the feedback and bug reports you\u2019ve shared with us so far. We hope you\u2019ll have a great time playing this update &#8211; let us know what you think!<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"wp-block-group is-layout-flex wp-block-group-is-layout-flex\">\n<div style=\"font-size:16px;\" class=\"wp-block-post-date\"><time datetime=\"2026-03-11T10:28:07-07:00\"><a href=\"https:\/\/starsreach.com\/de\/a-recruit-no-more\/\">M\u00e4rz 11, 2026<\/a><\/time><\/div>\n<div style=\"font-size:16px\" class=\"taxonomy-category wp-block-post-terms\"><a href=\"https:\/\/starsreach.com\/de\/category\/all-news\/\" rel=\"tag\">All News<\/a><span class=\"wp-block-post-terms__separator\">, <\/span><a href=\"https:\/\/starsreach.com\/de\/category\/build-notes\/\" rel=\"tag\">Build Notes<\/a><\/div>\n<\/div>\n<div class=\"wp-block-spacer\" style=\"height: 120px;\" aria-hidden=\"true\">\u00a0<\/div>\n<\/li>\n<li class=\"wp-block-post post-7517 post type-post status-publish format-standard has-post-thumbnail hentry category-all-news category-from-the-devs category-lore-posts\">\n<h2 style=\"font-size:64px;line-height:1.2;\" class=\"wp-block-post-title\"><a href=\"https:\/\/starsreach.com\/de\/roleplay-guide-gertan\/\" target=\"_self\" >ROLEPLAY GUIDE: GERTAN<\/a><\/h2>\n<figure class=\"alignwide wp-block-post-featured-image\"><a href=\"https:\/\/starsreach.com\/de\/roleplay-guide-gertan\/\" target=\"_self\"  ><img decoding=\"async\" width=\"1920\" height=\"1080\" src=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%27http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%27%20width%3D%271920%27%20height%3D%271080%27%20viewBox%3D%270%200%201920%201080%27%3E%3Crect%20width%3D%271920%27%20height%3D%271080%27%20fill-opacity%3D%220%22%2F%3E%3C%2Fsvg%3E\" class=\"attachment-post-thumbnail size-post-thumbnail lazyload wp-post-image\" alt=\"ROLEPLAY GUIDE: GERTAN\" title=\"ROLEPLAY GUIDE: GERTAN\" style=\"object-fit:cover;\" data-orig-src=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/01c0352f-2646-4657-47e4-3456862be000\/1920x1080\" data-attachment-id=\"7518\" data-permalink=\"https:\/\/starsreach.com\/de\/roleplay-guide-gertan\/\/\" data-orig-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/01c0352f-2646-4657-47e4-3456862be000\/1920x1080\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"&#091;&#093;\" data-image-title=\"\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/imagedelivery.net\/0nVxk3MiKh8CpnBllFxdQQ\/01c0352f-2646-4657-47e4-3456862be000\/1920x1080\" \/><\/a><\/figure>\n<div class=\"entry-content wp-block-post-content is-layout-flow wp-block-post-content-is-layout-flow\">\n<div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-10 fusion-flex-container nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-flex-wrap:wrap;\" >\n<div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1248px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\">\n<div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-9 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-blend:overlay;--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:0px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\">\n<div class=\"fusion-column-wrapper fusion-flex-justify-content-flex-start fusion-content-layout-column\">\n<div class=\"fusion-text fusion-text-19\">\n<h4><b>GERTAN PHYSICAL DESCRIPTION<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Gertans are the species everyone mistakes for \u201cthe spawns of hell\u201d at first glance: red skin, curving\/curling horns, and a generally sharp, rugged silhouette that reads dangerous even when they\u2019re being perfectly polite. They also tend to run bigger and sturdier than most species (the Skwatchi are the main ones who out-bulk them). The vibe to aim for is: <\/span><i><span style=\"font-weight: 400;\">built for heat, stone, and impact<\/span><\/i><span style=\"font-weight: 400;\">\u2014like someone who grew up where \u201cfalling rocks\u201d is an everyday hazard, not a dramatic plot twist.<\/span><\/p>\n<p>&nbsp;<\/p>\n<h4><b>HOME PLANET, HISTORY, AND CULTURE<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Gertans come from <\/span><b>Kuru<\/b><span style=\"font-weight: 400;\">, a world of active volcanoes, lava flows, caves, and constant earthquakes\u2014a planet that basically insists you learn resilience or die. Their culture is shaped around perseverance and \u201cmake do\u201d problem-solving: you don\u2019t whine, you shore it up; you don\u2019t panic, you brace it; you don\u2019t romanticize hardship, you get competent at it. Historically they had a strong central authority legacy called <\/span><b>the Over Sight<\/b><span style=\"font-weight: 400;\">, and even when individual Gertans are rebellious, they often still have that deep instinct that rules, process, and duty matter when things are falling apart. They\u2019re also known for practical homegrown tech born from survival needs\u2014especially protective force-field systems and shock-repellent technology that later spread into ship design.<\/span><\/p>\n<p>&nbsp;<\/p>\n<h4><b>LANGUAGE: KURUVEK, AND HOW TO \u201cSOUND GERTAN\u201d<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">The Gertan language is <\/span><b>Kuruvek<\/b><span style=\"font-weight: 400;\">. The simplest way to fake it in RP is: keep sentences short and blunt, favor hard consonants, and drop in the classic interjections when you feel anything strongly. Kuruvek has two \u201cmoods\u201d you can roleplay without learning grammar: <\/span><b>Stone Speech<\/b><span style=\"font-weight: 400;\"> (formal\/official\u2014more careful, more \u201cregulations and liability\u201d) and <\/span><b>Ash Speech<\/b><span style=\"font-weight: 400;\"> (casual\u2014shorter, punchier, more grunts and expletives). For sound, lean into <\/span><b>ch<\/b><span style=\"font-weight: 400;\"> (like <\/span><i><span style=\"font-weight: 400;\">loch<\/span><\/i><span style=\"font-weight: 400;\">), <\/span><b>sch<\/b><span style=\"font-weight: 400;\"> (like <\/span><i><span style=\"font-weight: 400;\">sh<\/span><\/i><span style=\"font-weight: 400;\">), and consonant clusters that feel a bit like you\u2019re chewing gravel in a friendly way. Bonus points if you treat paperwork words like sacred objects and emotions like physical forces (\u201cthat plan cracked,\u201d \u201cbrace it,\u201d \u201cimpact incoming\u201d).<\/span><\/p>\n<p>&nbsp;<\/p>\n<h4><b>NAMING YOUR GERTAN<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">When you\u2019re making a Gertan name, aim for something that feels like it could sit next to Kuruvek \u201ceveryday words\u201d like <\/span><b>Zobek<\/b><span style=\"font-weight: 400;\">, <\/span><b>Dorken<\/b><span style=\"font-weight: 400;\">, <\/span><b>Skove<\/b><span style=\"font-weight: 400;\">, <\/span><b>Krath<\/b><span style=\"font-weight: 400;\">, <\/span><b>Vail<\/b><span style=\"font-weight: 400;\">, <\/span><b>Solkhold<\/b><span style=\"font-weight: 400;\">, <\/span><b>Keldor<\/b><span style=\"font-weight: 400;\">, or <\/span><b>Vekraft<\/b><span style=\"font-weight: 400;\">\u2014short, heavy, and a bit clangy, with lots of <\/span><b>k\/v\/r\/d\/sk\/kr<\/b><span style=\"font-weight: 400;\"> sounds and not much \u201csoft\u201d vowel music. A good rule is 2 punchy chunks (sometimes 3 for a fancy\/old-family vibe), optionally jammed together or lightly hyphenated like <\/span><b>Bond-Merrek<\/b><span style=\"font-weight: 400;\"> does in the in-game accent pack; avoid anything that looks like a real Earth word, and don\u2019t overcomplicate it\u2014Gertans don\u2019t sound flowery. If you need templates: <\/span><b>(Chunk)(Chunk)<\/b><span style=\"font-weight: 400;\"> for most people (<\/span><i><span style=\"font-weight: 400;\">Kranvail, Vekdor, Skovkrath<\/span><\/i><span style=\"font-weight: 400;\">), <\/span><b>(Chunk)(Chunk)(Chunk)<\/b><span style=\"font-weight: 400;\"> for somebody important (<\/span><i><span style=\"font-weight: 400;\">Solk-Vek-Rask<\/span><\/i><span style=\"font-weight: 400;\">), and if you want to really sell \u201cKuruvek mouthfeel,\u201d end on a hard stop like <\/span><b>-ek \/ -en \/ -or \/ -hold \/ -lor<\/b><span style=\"font-weight: 400;\">.<\/span><\/p>\n<p>&nbsp;<\/p>\n<h4><b>ROLEPLAY TIPS FOR PLAYING A GERTAN<\/b><\/h4>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Default to competence.<\/b><span style=\"font-weight: 400;\"> If something breaks, your first instinct is to fix it, not debate it.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Treat danger as normal.<\/b><span style=\"font-weight: 400;\"> You don\u2019t get dramatic; you get <\/span><i><span style=\"font-weight: 400;\">procedural<\/span><\/i><span style=\"font-weight: 400;\">.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Respect endurance.<\/b><span style=\"font-weight: 400;\"> You might tease, but you quietly admire anyone who keeps going.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Be blunt, not cruel.<\/b><span style=\"font-weight: 400;\"> Gertans can be direct without being mean\u2014unless they choose to be.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Use \u201cduty language\u201d when it counts.<\/b><span style=\"font-weight: 400;\"> Liability, regulations, approvals, permits\u2014these are emotional support concepts.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Swear like a volcano.<\/b><span style=\"font-weight: 400;\"> Your expletives are about ash, embers, scorching, crushing, impact.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Show care through action.<\/b><span style=\"font-weight: 400;\"> You help, you brace, you carry, you patch the hull. That\u2019s affection.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>If you want a cultural prop:<\/b><span style=\"font-weight: 400;\"> soups\/stews cooked \u201clike you mean it,\u201d stone\/metal gear, layered clothing, studs\/buckles\/spikes, and a fondness for big reverberating drums.<\/span><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h4><b>PHRASEBOOK<\/b><\/h4>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Zobek!<\/b><span style=\"font-weight: 400;\"> \u2014 Hey \/ hello (attention-getter)<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Dorken.<\/b><span style=\"font-weight: 400;\"> \u2014 Goodbye<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Eo.<\/b><span style=\"font-weight: 400;\"> \u2014 Yes<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Nik.<\/b><span style=\"font-weight: 400;\"> \u2014 No<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Bit.<\/b><span style=\"font-weight: 400;\"> \u2014 Please<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Ki dank.<\/b><span style=\"font-weight: 400;\"> \u2014 Thanks<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Ki ge falsch.<\/b><span style=\"font-weight: 400;\"> \u2014 I was wrong<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Ki loke nik skarv.<\/b><span style=\"font-weight: 400;\"> \u2014 I mean no harm<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Ki larke dulk.<\/b><span style=\"font-weight: 400;\"> \u2014 I need help<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Drulk ki.<\/b><span style=\"font-weight: 400;\"> \u2014 Follow me<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Tharn dekk.<\/b><span style=\"font-weight: 400;\"> \u2014 Wait here<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Dekk esh krath.<\/b><span style=\"font-weight: 400;\"> \u2014 It\u2019s dangerous here<\/span><\/li>\n<\/ul>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Ki prave skenk.<\/b><span style=\"font-weight: 400;\"> \u2014 I want to trade<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Stak!<\/b><span style=\"font-weight: 400;\"> \u2014 Stop!<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Rash!<\/b><span style=\"font-weight: 400;\"> \u2014 Run!<\/span><\/li>\n<\/ul>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Hakergast!<\/b><span style=\"font-weight: 400;\"> \u2014 \u201cThat sucks!\u201d (classic Gertan expletive)<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Lomeisen!<\/b><span style=\"font-weight: 400;\"> \u2014 \u201cHell yes!\u201d (ecstatic hype)<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Du hakerbek.<\/b><span style=\"font-weight: 400;\"> \u2014 \u201cYou crispyface.\u201d (insult; use sparingly unless you want problems)<\/span><\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"wp-block-group is-layout-flex wp-block-group-is-layout-flex\">\n<div style=\"font-size:16px;\" class=\"wp-block-post-date\"><time datetime=\"2026-03-06T16:07:40-08:00\"><a href=\"https:\/\/starsreach.com\/de\/roleplay-guide-gertan\/\">M\u00e4rz 6, 2026<\/a><\/time><\/div>\n<div style=\"font-size:16px\" class=\"taxonomy-category wp-block-post-terms\"><a href=\"https:\/\/starsreach.com\/de\/category\/all-news\/\" rel=\"tag\">All News<\/a><span class=\"wp-block-post-terms__separator\">, <\/span><a href=\"https:\/\/starsreach.com\/de\/category\/from-the-devs\/\" rel=\"tag\">From the Devs<\/a><span class=\"wp-block-post-terms__separator\">, <\/span><a href=\"https:\/\/starsreach.com\/de\/category\/lore-posts\/\" rel=\"tag\">Lore<\/a><\/div>\n<\/div>\n<div class=\"wp-block-spacer\" style=\"height: 120px;\" aria-hidden=\"true\">\u00a0<\/div>\n<\/li>\n<\/ul>\n<nav class=\"wp-block-query-pagination is-layout-flex wp-block-query-pagination-is-layout-flex\" aria-label=\"Seitennummerierung\">\n<p><a href=\"\/de\/wp-json\/wp\/v2\/pages\/2?query-8-page=2\" class=\"wp-block-query-pagination-next\">N\u00e4chste Seite<\/a><\/nav>\n<\/div>\n<\/div><\/div><\/div><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Stars Reach is a sandbox MMORPG set in a unique sci-fantasy universe.<\/p>","protected":false},"author":217806712,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"100-width.php","meta":{"advanced_seo_description":"","jetpack_seo_html_title":"","jetpack_seo_noindex":false,"footnotes":""},"class_list":["post-2","page","type-page","status-publish","hentry"],"jetpack_likes_enabled":true,"jetpack_sharing_enabled":false,"jetpack_shortlink":"https:\/\/wp.me\/PdLeGO-2","_links":{"self":[{"href":"https:\/\/starsreach.com\/de\/wp-json\/wp\/v2\/pages\/2","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/starsreach.com\/de\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/starsreach.com\/de\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/starsreach.com\/de\/wp-json\/wp\/v2\/users\/217806712"}],"replies":[{"embeddable":true,"href":"https:\/\/starsreach.com\/de\/wp-json\/wp\/v2\/comments?post=2"}],"version-history":[{"count":0,"href":"https:\/\/starsreach.com\/de\/wp-json\/wp\/v2\/pages\/2\/revisions"}],"wp:attachment":[{"href":"https:\/\/starsreach.com\/de\/wp-json\/wp\/v2\/media?parent=2"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}